Black Mesa

Black Mesa

BMCE Addon - Black Mesa Character Expansion Revised
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DWBoyGamer  [开发者] 2021 年 11 月 29 日 上午 6:33
Credits
Blooper Reel : BMCE Developer

CitizenFive : BMCE Developer, additional face texture (original version of Einstein), original Administration personnel model, original Improved Eli model, original Extended Captions and Dialogue mod

Skessler : BMCE Developer, office worker suspenders

Ninja : BMCE Developer

Vinnie : BMCE Developer, original HECU engineer (including the helmet) concept and design

🌸Fidda🌸 : First Response guard concept

HECU Collective : Revised HECU gloves, jiggly medpouch and walkietalkie, Some face textures from Black Mesa Blue Shift (Otis_young, Otis_senior, Otis_older, Otis_older_alt, kevin_murdoch, Simmons, Walter, Harold_clean, hpcheckpoint, original versions of Otis_black and Trevor), welding mask, some of the new eye colors, original fireman/cleansuit worker belt, cigarette model

Monolith fanatic : BMCER Developer, beta testing, trouble shooting, misc. ideas and texture work.

Strelok : Beta testing

Silvy Softpaws : Beta testing, trouble shooting

Yukon : Ear piece, flag on guard sleeve

Captain-Chronic : Inspiration for ID badges

Paynamia : HEV helmet textures, original Enhanced Gman model, original BMS style Barney face, updated 2015 HEV model.

Reverend Patrick "V92" Grady : Modified Park Ranger hat

Robot Grandma : Original idea for Einstein scientist

Mao Long : Paramedic facemask model

Cheddar : Hanging from the neck goggles bodygroup

Pyri : Hurt construction worker/female skirt textures overlays, technician helmet textures

Kerry : Paramedic/male cafeteria/scientist plastic gloves, jacketless fireman upper torso, FIB jacket model

racer : BMCER Developer, misc. ideas and texture work.

Valve : Various textures and bodygroups

TheHunterAttacks : Original idea for technician, beta testing

Nitwit : New face textures (Clayton, Ronnie, Niel, Gaz and Malcom)

Renandantas : Reworked ID card textures and design

Taras_F97 : Additional Black Ops assassin animations

[BWA] Black : Protective worker glasses

☭Chukcha_Halfer☭ : Black Ops Assassin gibs

Antarctic Sciences: Original HD guard helmet/walkie talkie texture

Bitl: Original IMC Spectre robot model

Delirious Jax : Original IMC Spectre robot model

Romus : BMCER Developer, , misc. ideas and modelling work, female guard voicelines, additional female scientist bodygroup implementation.

BlackPriest : Providing the blue HEV security textures, he didnt tell me who actually made those textures originally so if anyone knows please let me know so I can credit them as well

Sculpeysculptor : Robogrunt voicelines and idle animation, Black Ops assassin idle animation, New face textures (Kevin Sisk, Mr Classic, Zuther, Zlick, Ted and Xlady)

ODSTZOMBIESLAYA : Original idea for Transit Authority

Joawnai: Overweight scientist models, new face textures (15_alt 18_alt, 25_alt), original firefighter zombie

macky : Some of the new eye colors

xdxdxd2 : Original bandage over eye bodygroup and its textures

Drozhaat : Beta testing, trouble shooting

MNO : Beta testing, trouble shooting

DP Films : Barney hair, lips and eye brows

Nicky_Bee : Promotional images

Blake : BMCER Developer, Helping with sound scripts and making gasmask versions of new HECU voicelines.

Dakashi : Face texture named after him

NuclearPotato : The original idea and inspiration for adding Department Of Energy units
最后由 DWBoyGamer 编辑于; 22 小时以前