安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








I want to use these stinky old fuel rods for MORE!
At least for the assault rifle, that'd be pretty nifty.
I am imagining something like a shell with chloral hydrate inside of it, that after piercing, explodes into a cloud of gas that slowly knocks someone out (or even instantly). This would work good with the current talent system where we can get marks and experience for every living hostile human on our sub.
Cause right now, in the base game, we only really have the stun gun and the stun baton, both of which are rather impractical against AI.
Maybe some shock rounds? Rubber bullets?
But do you also mean that for the Depleted Fuel Railgun & Harpoon? Maybe the Depleted Fuel harpoon Gimmick could be that it has an Iron more durable rope and a stronger Pull & Stun but Its damage is just about the same of a Titanium, Save for more penetration?