Project Zomboid

Project Zomboid

[VFE] VANILLA FIREARMS EXPANSION (B41)
STENDO_CLIP  [开发者] 2021 年 11 月 30 日 上午 12:42
IDEAS AND SUGGESTIONS
Please post all ideas and suggestions here. BEFORE POSTING HERE, TURN OFF ALL MODS EXCEPT FOR THIS ONE AND TRY AGAIN.
最后由 STENDO_CLIP 编辑于; 2021 年 12 月 20 日 下午 12:37
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TinPan 2021 年 11 月 30 日 下午 2:31 
Sub-machine guns would be a great addition as a stepping stone from handguns to large rifles for players who manage to get their hands on a considerable amount of 9mm but don't have much particular usage for it. Plenty of SMG's available to choose from too, such as MP5's and MAC-10's. Some handgun variations would also be nice as well, like the Glock.
最后由 TinPan 编辑于; 2021 年 11 月 30 日 下午 2:36
STENDO_CLIP  [开发者] 2021 年 11 月 30 日 下午 2:46 
引用自 TinPan
Sub-machine guns would be a great addition as a stepping stone from handguns to large rifles for players who manage to get their hands on a considerable amount of 9mm but don't have much particular usage for it. Plenty of SMG's available to choose from too, such as MP5's and MAC-10's. Some handgun variations would also be nice as well, like the Glock.

MP5 was planned but would be very rare, about 0.1 or 0.2% chance from police weapon loot and maybe a bit higher in military gun spawns.

definitely considered mac-10 or mac-11/9 found anywhere civilian weapons are but also very rare.

Glock was also planned and I'm considering making it replace the vanilla m9 and move m9 to military and gun store spawns
El secreto de Kukin 2021 年 11 月 30 日 下午 9:17 
Maybe you can consider some mechanics from unique firearms progression like revolvers are easy to use and not require a high aim level
STENDO_CLIP  [开发者] 2021 年 11 月 30 日 下午 10:42 
引用自 Protagonist
Maybe you can consider some mechanics from unique firearms progression like revolvers are easy to use and not require a high aim level

That's a good idea we might implement something like that in the rebalance soon.
Moderately Cooperative 2021 年 12 月 1 日 上午 12:10 
rare fn fal,fnc,Aug, g3, Browning Hi-power? uzi? P226? Remington m700? M16a1, Car-15 series?
STENDO_CLIP  [开发者] 2021 年 12 月 1 日 上午 12:28 
rare fn fal,fnc,Aug, g3, Browning Hi-power? uzi? P226? Remington m700? M16a1, Car-15 series?

You have excellent taste, I love all of those guns. However I'm trying to stay away from adding too many extremely rare assault rifles and Submachineguns. I do plan on adding the M24 Sniper Rifle variant of the R700, and probably a CAR-15/XM177E2 both to mlitary only loot. I'd love to do an AUG but that would involve a whole new animation set and that's not something we're capable of yet.
djvirus 2021 年 12 月 1 日 上午 6:13 
Some unique sounds? The Sks, Ak, m16, share all the same sound? and the m1911, pistol, and all revolvers share also the same sound? It would be good to have some unique sounds to the guns.

Also, some of the guns are extremely big? The pump shotgun is almost as long as my characters height. And their hands barely get to reach the pump.
最后由 djvirus 编辑于; 2021 年 12 月 1 日 上午 6:14
STENDO_CLIP  [开发者] 2021 年 12 月 1 日 上午 10:53 
引用自 djvirus
Some unique sounds? The Sks, Ak, m16, share all the same sound? and the m1911, pistol, and all revolvers share also the same sound? It would be good to have some unique sounds to the guns.

Also, some of the guns are extremely big? The pump shotgun is almost as long as my characters height. And their hands barely get to reach the pump.


I'm trying to work out how to add custom sounds without them being buggy, as you can see in the list on the mod page.

All of the guns are the same length as the vanilla counterparts, some appear larger because either I modeled them to have correct proportions or because the devs didnt seem to quite get the sheer size of some of these weapons right (Desert Eagles for example, are enormous.)
Tristan Watkins 2021 年 12 月 1 日 下午 12:12 
Pistols: p320 Five seven makarov
Scraped weapons they didnt used check the project zomboid wiki weapons https://pzwiki.net/wiki/Weapons


There snipers that looks like military type
最后由 Tristan Watkins 编辑于; 2021 年 12 月 1 日 下午 12:18
STENDO_CLIP  [开发者] 2021 年 12 月 1 日 下午 12:15 
引用自 RC-278 R. Watkins
Pistols: p320 Five seven makarov

P320 doesnt exist yet, neither does the FiveseveN, I thought about doing a Makarov but it's 9x18 and the 9mm in the game is 9x19.
Tristan Watkins 2021 年 12 月 1 日 下午 7:00 
well if you made ak ammo are you able too or?
STENDO_CLIP  [开发者] 2021 年 12 月 1 日 下午 7:25 
引用自 RC-278 R. Watkins
well if you made ak ammo are you able too or?

I can make new ammo types but I'm trying to not add any ammo if its only used in 1 gun.
RadRanger 2021 年 12 月 1 日 下午 8:06 
Any chance for suppressors add ons?
STENDO_CLIP  [开发者] 2021 年 12 月 1 日 下午 8:12 
引用自 RadRanger
Any chance for suppressors add ons?

I have been considering a craftable oil filter suppressor that would require metalwork skill and an oil filter item only found at mechanic shops rarely, aswell as only reduce sound by around 25-30% and only be mountable on some weapons.

I have no intention of adding any overpowered suppressors.
Jackal Jake 2021 年 12 月 2 日 上午 12:43 
引用自 Stendo_Clip
引用自 RC-278 R. Watkins
Pistols: p320 Five seven makarov

P320 doesnt exist yet, neither does the FiveseveN, I thought about doing a Makarov but it's 9x18 and the 9mm in the game is 9x19.

For PM, you can make a cartridge called "9 mm Russia" or otherwise. you can also add APS and VZ 65 under the same cartridge
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