缺氧
Automation Plus
Medic 2023 年 12 月 9 日 下午 4:41
Crash code:
Exception in RegisterBuilding for type AutomationPlus.DelayGateConfig from AutomationPlus
System.TypeLoadException: Could not load list of method overrides due to assembly:C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\Managed\Assembly-CSharp.dll type:ISliderControl member:string {0}() signature:GetSliderTooltip
at AutomationPlus.DelayGateConfig.CreateBuildingDef () [0x00000] in <e48e08fcc2464ac28b145ae40dcd7997>:0
at (wrapper dynamic-method) BuildingConfigManager.BuildingConfigManager.RegisterBuilding_Patch0(BuildingConfigManager,IBuildingConfig)
at (wrapper dynamic-method) GeneratedBuildings.GeneratedBuildings.LoadGeneratedBuildings_Patch218(System.Collections.Generic.List`1<System.Type>)

at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <1e2b7d5db95c4d6b84eabb7ca0270927>:0
at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <1e2b7d5db95c4d6b84eabb7ca0270927>:0
at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <1e2b7d5db95c4d6b84eabb7ca0270927>:0
at GeneratedBuildings.GeneratedBuildings.LoadGeneratedBuildings_Patch218 (System.Collections.Generic.List`1[T] ) [0x00000] in <e519dd73da9048a8894ab7f073f3ead7>:0
at LegacyModMain.LoadBuildings (System.Collections.Generic.List`1[T] types) [0x00000] in <e519dd73da9048a8894ab7f073f3ead7>:0
at LegacyModMain.Load () [0x00000] in <e519dd73da9048a8894ab7f073f3ead7>:0
at Assets.CreatePrefabs () [0x00000] in <e519dd73da9048a8894ab7f073f3ead7>:0
at Assets.Assets.OnPrefabInit_Patch9 (Assets ) [0x00000] in <e519dd73da9048a8894ab7f073f3ead7>:0
at KMonoBehaviour.InitializeComponent () [0x00000] in <1e2b7d5db95c4d6b84eabb7ca0270927>:0
at KMonoBehaviour.Awake () [0x00000] in <1e2b7d5db95c4d6b84eabb7ca0270927>:0
at UnityEngine.Object.Internal_InstantiateSingleWithParent_Injected (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3& pos, UnityEngine.Quaternion& rot) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at UnityEngine.Object.Internal_InstantiateSingleWithParent (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.GameObject parent, System.String name, System.Boolean initialize_id, System.Int32 gameLayer) [0x00000] in <1e2b7d5db95c4d6b84eabb7ca0270927>:0
at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.GameObject parent, System.String name) [0x00000] in <1e2b7d5db95c4d6b84eabb7ca0270927>:0
at LaunchInitializer.Update () [0x00000] in <e519dd73da9048a8894ab7f073f3ead7>:0
Build: U50-583750-S
< >
正在显示第 1 - 2 条,共 2 条留言
rsjspence  [开发者] 2024 年 4 月 8 日 上午 11:03 
Thank you, this has been corrected with the latest release
Medic 2024 年 4 月 9 日 下午 12:48 
thanks
< >
正在显示第 1 - 2 条,共 2 条留言
每页显示数: 1530 50