Space Engineers

Space Engineers

Pantenna v1.4
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SK  [开发者] 2021 年 11 月 15 日 下午 2:28
Bug Report
On World Crash
If your game crash and you are sure this mod caused the crash:
  1. Open config file [World save location]\Storage\\2655275786.sbm_Pantenna\ClientConfig.xml and increase <LogLevel> (max 5, and preferable 5)
    <LogLevel>5</LogLevel>
  2. If the crash is reproduceable, try reproducing the crash only to reduce log file size. If not, play normally unit game crash again.
  3. Throw the log file [World save location]\Storage\Pantenna_Pantenna\debug_common.log somewhere so I can see it, and put the link here. If the crash is reproduceable, put the reproduce step here as well.
Note that the log file is huuuuge on LogLevel 5 and time taken to reproduce the crash is long.

On Possible Issue (no crash)
If you found strange or undocumented behavior that you think may be a bug:
  1. Just put here the issue, along with a clean steps to reproduce that behavior.


Remember: This mod NEVER crash on my environment, so log is the only way to prove that it crashed on your end.
最后由 SK 编辑于; 2021 年 11 月 15 日 下午 3:25
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Larson Stole 2021 年 11 月 20 日 上午 9:42 
NO CRASH - however, it seems to have issues noticing TextHUD, as each and every time I start a game, I now (didn't happen before) get an error stating that 'Can not find TextHUD API, HUD will not be shown' - or something to that effect.

Now, since I use 3 other hud mods, including Norca's hud, TextHUD is definately there...

This leads me to believe there is something in this mod that is not recognizing TextHUD, -OR- that is is simply defaulting to the error message, even if TextHUD is available. I say this ast part because I have noticed a new icon on the hud (an antenna one?)

It's simply annoying to see the glaring red text upon entering the world...
SK  [开发者] 2021 年 11 月 23 日 上午 5:25 
引用自 LarsonStole
It's simply annoying to see the glaring red text upon entering the world...

That's "sort of" default error message. Normally Text HUD API doesn't reply for a few seconds after world load, and that's when the error message appears.
I'll delay the check a bit so it won't show up anymore.
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