Barotrauma

Barotrauma

Gene Splicer+ [New Genes]
The Nugget  [udvikler] 7. nov. 2021 kl. 6:32
Bugs or broken things.
If something flat out breaks or you run into incompatibilities with other mods here on the workshop, then please let me know here.

I'd be more than happy to see what I can do when it comes to fixing incompatibilities.
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derpy 7. nov. 2021 kl. 10:51 
cant craft the new gene splicers
The Nugget  [udvikler] 7. nov. 2021 kl. 16:47 
Oprindeligt skrevet af derpy:
cant craft the new gene splicers

As of testing right now both splicers where craftable. Were you able to reproduce this happening? Or was it a one time thing. Also keep in mind you need medical skill 50 to craft them at full speed.
The Nugget  [udvikler] 7. nov. 2021 kl. 16:58 
You did bring to my attention though that the recipe went back to the old original one I had. So that has gotten updated back to what it was supposed to be.
Desknight 7. nov. 2021 kl. 21:25 
http://prntscr.com/1yq39yy
Can't tell if this is a bug or if im actually forced to have/be a medic with max gene splicer to craft these. Well, i got two rods and now craft lights up, but clicking craft does nothing.
Sidst redigeret af Desknight; 7. nov. 2021 kl. 21:35
The Nugget  [udvikler] 8. nov. 2021 kl. 0:04 
Oprindeligt skrevet af Desknight:
http://prntscr.com/1yq39yy
Can't tell if this is a bug or if im actually forced to have/be a medic with max gene splicer to craft these. Well, i got two rods and now craft lights up, but clicking craft does nothing.

Interesting, I'll definitely be checking this out. You do not need to be a medic or have 50 medical skill to craft it. Having 50 medical skill is what it takes to craft it efficiently.
The Nugget  [udvikler] 8. nov. 2021 kl. 0:09 
Oprindeligt skrevet af The Nugget:
Oprindeligt skrevet af Desknight:
http://prntscr.com/1yq39yy
Can't tell if this is a bug or if im actually forced to have/be a medic with max gene splicer to craft these. Well, i got two rods and now craft lights up, but clicking craft does nothing.

Interesting, I'll definitely be checking this out. You do not need to be a medic or have 50 medical skill to craft it. Having 50 medical skill is what it takes to craft it efficiently.

Okay just tested it, I am fully able to craft the super gene splicer. Are you able to give me some more details on what you did to get this? Things I'd need to know:Do you have any other mods that might replace materials? What job you are playing as? What is your medical skill? and did it throw any errors in the console?
Desknight 8. nov. 2021 kl. 3:30 
I was an assistant with 90 medical skill, my friend with me was a mechanic with 82 medical skill. Neither of us could craft it, it was permanently greyed out for us so we have never been able to craft a gene splicer. We don't have any mods that replace anything, they all use vanilla things. I made sure to check the console first to see if there was any errors i could show but nothing would appear. I tried a normal quality rod, a good quality rod, two rods, it just didn't want to work for me sadly.

Strange, i went in my singleplayer game, spawned in the requirements and can craft it fine with the exact same mods me and my friend had. Maybe some weird multiplayer issue?
Especially since the items we used in our game were just freshly crafted by us so it shouldn't have any issues.
Sidst redigeret af Desknight; 8. nov. 2021 kl. 3:47
The Nugget  [udvikler] 8. nov. 2021 kl. 4:26 
Oprindeligt skrevet af Desknight:
I was an assistant with 90 medical skill, my friend with me was a mechanic with 82 medical skill. Neither of us could craft it, it was permanently greyed out for us so we have never been able to craft a gene splicer. We don't have any mods that replace anything, they all use vanilla things. I made sure to check the console first to see if there was any errors i could show but nothing would appear. I tried a normal quality rod, a good quality rod, two rods, it just didn't want to work for me sadly.

Strange, i went in my singleplayer game, spawned in the requirements and can craft it fine with the exact same mods me and my friend had. Maybe some weird multiplayer issue?
Especially since the items we used in our game were just freshly crafted by us so it shouldn't have any issues.

So I did some more investigating and it seems that the item's quality is causing the issue, since you had high enough skill and crafted a (Good Quality) Fulgurium Fuel Rod it didn't count towards the recipe. Which also explains why spawning it in for testing produced a valid recipe, as apposed to crafting the rod manually.

I'll definitely be changing that recipe to make sure it allows for all quality types, thank you for bringing that up! Otherwise I definitely wouldn't have noticed.
Libeccio 9. nov. 2021 kl. 10:30 
Report error log , its said Failed to create character "watchhusk". Matching prefab not found when i try to Preview the monster in the character editor. Is that have conflict with others mod ? Like Barotraumatic and improved husk.
The Nugget  [udvikler] 9. nov. 2021 kl. 17:28 
Oprindeligt skrevet af Libeccio:
Report error log , its said Failed to create character "watchhusk". Matching prefab not found when i try to Preview the monster in the character editor. Is that have conflict with others mod ? Like Barotraumatic and improved husk.

That is a known bug that I'll be fixing next update, it has to do with loading in a custom creature I used for the watcher genes and it not having "prefab" animations. The creature itself isn't used in game for anything other than loading a model so you won't run into any issues while playing.
[UA] Stepan Pantera 15. nov. 2021 kl. 1:01 
Oprindeligt skrevet af The Nugget:
I'll definitely be changing that recipe to make sure it allows for all quality types, thank you for bringing that up! Otherwise I definitely wouldn't have noticed.
How is fixing recipe going? Genes+ is awesome mod, but without valid recipe for creating Omega Splicer with good or extra quality rods it's pain in the ass.
Spooky Android 16. nov. 2021 kl. 20:53 
Husk gene deletes entire inventory if the host gets disconnected for whatever reason. Didn't get a bag or anything because I was technically a husk.
The Nugget  [udvikler] 17. nov. 2021 kl. 5:26 
Oprindeligt skrevet af Spooky Android:
Husk gene deletes entire inventory if the host gets disconnected for whatever reason. Didn't get a bag or anything because I was technically a husk.

I'll definitely look into that and do some testing, do you have other mods installed?

It's a little hard to see my mod being the cause of this as the husk genes are still the same base code with one value changed for removability, so could there be any other possible causes? And did you get any errors in the console?

None the less that sounds like a big issue and I'll get to investigating.

[Quick note: The husk genes don't actually turn you into a husk, they give an affliction buff to stop you from turning fully infected. If you were to inject husk eggs with husk genes I'm not sure how that interacts with a disconnected host. Also it could just be the very nature of a disconnection from the server that caused the missing bag.]
Sidst redigeret af The Nugget; 17. nov. 2021 kl. 5:30
DanielVector99910103 28. nov. 2021 kl. 6:21 
Yo if I select WatchHusk from CHARACTER in CHARACTER EDITOR it crashes the game.
Sidst redigeret af DanielVector99910103; 28. nov. 2021 kl. 6:23
󠁳 23. apr. 2022 kl. 17:51 
Watcher genes has no textures of watcher head.
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