Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Rome: Total War Music
The way this mod implements campaign music is not optimal
It's bugged. There are some tracks that are not supposed to play when you play as for example rome but play anyway. The music loops constantly, contrary to how it was in Rome 1 where there were periods with no music playing. And this is especially infuriating, for some reason divinitus, which is by far the best campaign soundtrack in rome 1, is by far the rarest played in this mod. I heart it like 4 or 5 in several hours of playing. It would be very nice if someone were to make a superior version of this mod.
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11 yorumdan 1 ile 11 arası gösteriliyor
"Details:

As you will notice in-game, while we do use the original tracks it is not possible in all cases to map the triggers directly to the corresponding triggers in R:TW. For example, Battle Marching music will start after the player presses the "Start Battle" button, instead of when giving their first move/attack order. The full list of tracks included is as follows: "

That might be the reason for some of your issues.
En son Välfärd tarafından düzenlendi; 30 Eki 2018 @ 4:55
İlk olarak Välfärd tarafından gönderildi:
"Details:

As you will notice in-game, while we do use the original tracks it is not possible in all cases to map the triggers directly to the corresponding triggers in R:TW. For example, Battle Marching music will start after the player presses the "Start Battle" button, instead of when giving their first move/attack order. The full list of tracks included is as follows: "

That might be the reason for some of your issues.
This is a pretty worthless comment LoL.
İlk olarak ninjacarl (dk) tarafından gönderildi:
İlk olarak Välfärd tarafından gönderildi:
"Details:

As you will notice in-game, while we do use the original tracks it is not possible in all cases to map the triggers directly to the corresponding triggers in R:TW. For example, Battle Marching music will start after the player presses the "Start Battle" button, instead of when giving their first move/attack order. The full list of tracks included is as follows: "

That might be the reason for some of your issues.
This is a pretty worthless comment LoL.
No it's really not. Explains your issue. Dumbass.
İlk olarak Evil tarafından gönderildi:
İlk olarak ninjacarl (dk) tarafından gönderildi:
This is a pretty worthless comment LoL.
No it's really not. Explains your issue. Dumbass.
Yes it is. I have explained the problems with this so i don't see the point of your comment.
İlk olarak ninjacarl (dk) tarafından gönderildi:
İlk olarak Evil tarafından gönderildi:
No it's really not. Explains your issue. Dumbass.
Yes it is. I have explained the problems with this so i don't see the point of your comment.

its the reason why it doesnt work the way it works in rome 1, subhuman mongoloid.
İlk olarak Addiction tarafından gönderildi:
İlk olarak ninjacarl (dk) tarafından gönderildi:
Yes it is. I have explained the problems with this so i don't see the point of your comment.

its the reason why it doesnt work the way it works in rome 1, subhuman mongoloid.
I hadn't asked that question. Answering a question that hasn't been asked seems pretty stupid to me.
İlk olarak ninjacarl (dk) tarafından gönderildi:
İlk olarak Addiction tarafından gönderildi:

its the reason why it doesnt work the way it works in rome 1, subhuman mongoloid.
I hadn't asked that question. Answering a question that hasn't been asked seems pretty stupid to me.

let me make this easy for you:

your problem is that music doesnt work the way its supposed to
someones explains that the music triggers in this game dont work the same as in rome 1.
because the built in triggers in rome 2 dont work the same way as in rome 1 theres going to be problems, some potentially cant even be fixed

end result: youre a ♥♥♥♥♥♥

İlk olarak Addiction tarafından gönderildi:
İlk olarak ninjacarl (dk) tarafından gönderildi:
I hadn't asked that question. Answering a question that hasn't been asked seems pretty stupid to me.

let me make this easy for you:

your problem is that music doesnt work the way its supposed to
someones explains that the music triggers in this game dont work the same as in rome 1.
because the built in triggers in rome 2 dont work the same way as in rome 1 theres going to be problems, some potentially cant even be fixed

end result: youre a ♥♥♥♥♥♥
You still don't seem to understand that this is a kind of mini-review, not a bug report. Hilarious.
It would be very nice indeed. Infuriating you say huh.. well well
I'm not a modder so I couldn't do it myself but the way to solve this is to add a empty track where is just silence in between the actual tracks or in the tracks themselves.
Modding sound in R2 u need third party tools to edit all the dif event triggers. It's also very tedious work. For older games like R2 u also need specific versions of these tools. The tools that CA used are also not made by CA and a commercial product
Wwise [www.audiokinetic.com]

Recently there has been made some community tools with more limited functionality to the commercial tools used.

https://tw-modding.com/wiki/Audio_modding#Music_Audio_Modding

This mod is not perfect , and the author has stated this in description. So the OP's comment is redundant as anyone using this should have read this and already be aware of its shortcomings, the rant is not required.
En son Stix_09 tarafından düzenlendi; 3 Nis @ 21:01
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