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I can't be sure, but Calamity might be what nerfed the Insignia to only give 25% more flight time rather than infinite flight. In every video I see of this mod, the Insignia's infinite flight is key to winning.
Does this mean this fight is impossible with Calamity installed?
Update #2: I was right - Soaring Insignia was nerfed to ♥♥♥♥ by Calamity. If you still have real advice for this fight (particularly with Sun Dance), I will appreciate it. But as things are, I don't think these two mods can be played together.
Most of the videos you'll find of people online beating her involve a strategy where you use the side-hover feature to counteract the gravity, and then fly upwards (usually with the vertical-boost because it's faster) to sidestep the beams.
Unfortunately, with Calamity installed, the Starboard gets a pretty big penalty to horizontal speed, so that approach doesn't work very well.
The technique that worked for me was using the vertical-boost wing feature a second or so before the gravity kicks in to get enough vertical momentum to launch yourself far above her, then using the side-hover (or possibly a dash) to avoid the beams.
The only problem with this approach is that if you you dodge the preceding attacks by:
1) Dropping through a platform to lead homing projectiles downward.
2) Flying up to sidestep the homing projectiles + avoid her dash.
...your wings will stall before sun dance starts, leaving you with no momentum; you'll get stuck next to her and fall in.
The only solution I found was to use either a featherfall potion or an infinite flight mount to move upwards while saving flight time and retaining vertical speed.
I do agree that the gravity is a little unreasonably strong at the moment. It's kind of a hard mechanic to balance, especially with other mods affecting movement.
I guess I'll have to try this mod again once I finish my Calamity run. I'll have my rematch yet!