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翻訳の問題を報告








{
"BakedBeansCan", "TacticalBaconCan", "PeachesCan", "TunaCan",
"SodaCan_Pipsi", "SodaCan_Cola", "SodaCan_Spite", "SodaCan_Fronta"
};
const static ref array<string> KEYCARD_BACKPACKS =
{
"AliceBag_Green", "AliceBag_Black", "AliceBag_Camo",
"CoyoteBag_Green","CoyoteBag_Brown",
"TortillaBag"
};
const static ref array<string> KEYCARD_VESTS =
{
"UKAssVest_Camo", "UKAssVest_Khaki", "UKAssVest_Black",
"HighCapacityVest_Black",
"PlateCarrierVest"
};
const static ref array<string> KEYCARD_SHIRTS =
{
"TacticalShirt_Grey", "TacticalShirt_Black", "TacticalShirt_Olive", "TacticalShirt_Tan",
"TTsKOJacket_Camo"
};
const static ref array<string> KEYCARD_PANTS =
{
"TTSKOPants", "TacticalShirt_Black", "TacticalShirt_Olive", "TacticalShirt_Tan"
};
const static ref array<string> KEYCARD_OTHERITEMS =
{
"TTSKOBoots", "Mich2001Helmet"
};
https://github.com/ManuShamil/DayZ-KeyCardSystem-Public/tree/main/KeyCardSystemServerConfig/4_World/SecurityDoorScriptsConfig/Config
Path is Here:
KeyCardSystemServerConfig/4_World/SecurityDoorScriptsConfig/Config
What I wanted to know is should i put the loot into the Global file witht he coordinates and repack the file into a pbo and upload it to the server side, or just add the global file to the missions folder for the map i am using and adjust the loot there?
Is there a way that a config file can be populated into the profiles folder so i can adjust the loot that way and mix it up?
I am trying to find the best way to add the loot to the crates.
I also used Editor to place my doors and uploaded the dze file, and input the door locations into the file in profiles and it made two doors for the key card rooms lol... So i gotta remove the doors from the dze file, lol.
Any guidance or advice on the best direction to take would be greatley appreciated. Thanks :)