安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








One thing I would say could use a little improvement is microterrain, small features like ditches, small rock outcroppings, low walls etc. that individual infantry can play around on the tactical level. The gentle rolling hills are beautiful, but with the very even tree coverage and lack of low-level curiosities, they feel a little barren. I don't mean overcrowding the terrain with human-made military facilities and so on, just small, mini-points-of-interest that can help to shape engagements in the wild spaces and provide interesting locations to stumble across.
(other tiny items: manhole covers in settled areas, Soderby isn't connected to the power line, more bins at houses! :P )
Definitely keeping tabs on this map though, it is looking good!