Space Engineers

Space Engineers

Real Orbits
Wolfeman 15. okt. 2021 kl. 7:16
Possible bug
Greetings,

I have been attempting to play test this mod in a full solar system game. I created 9 planets and spaced them out accordingly, and used the "show GPS" marker to allow the planets to be located within the game.

The first two iterations of the scenario I used large ships with multiple subgrids, and in both cases, when the ship entered a gravity field, the GPS markers for all grids began creating multiple repeated markers, until their were too many for the game to function well.

I have been unable to determine the source of this issue, whether its a conflict with another mod, conflict with a setting for the world, or if there is a bug in this mod, since it uses GPS markers.

I saved a copy of the game with the ship inside the gravity well in case you want to observe it. Let me know, and thanks for creating the mod.
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Echthros  [udvikler] 15. okt. 2021 kl. 10:26 
That definitely sounds like a bug in this mod. Were the GPSs being duplicated about every 5 seconds, or was it much faster than that?
Wolfeman 15. okt. 2021 kl. 13:57 
it was faster, but yes. duplicating about everysecond or so.
Echthros  [udvikler] 15. okt. 2021 kl. 17:57 
I'll look into seeing if I can reproduce it this weekend. That link doesn't seem to work for me, though.
Wolfeman 15. okt. 2021 kl. 18:12 
Apologies. Had it listed wrong. should be visible
Echthros  [udvikler] 15. okt. 2021 kl. 19:55 
It's conflicting with the GPS Distance Helper mod. I'll see if there's an easy solution.
Echthros  [udvikler] 15. okt. 2021 kl. 20:05 
Found a fix. It'll go into my next submission, either tonight or tomorrow.
Echthros  [udvikler] 15. okt. 2021 kl. 21:03 
Fix submitted. Let me know if you have any issues.
Wolfeman 15. okt. 2021 kl. 21:28 
Thank you....

..and great work, btw. Its providing me hours of great entertainment.
Echthros  [udvikler] 15. okt. 2021 kl. 22:02 
You are very welcome! I'm glad people are enjoying this one.
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