安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








1) make it compatible with the "Remove Constraints on Monuments" mod because I like moving all monuments to my capital province.
2) remove the condition "All provinces does not have a Great Project (the first one on the 3rd picture)" because I want to build all of your great monuments
Thanks for reading. I hope you can make it happen
Thanks Paradox ©
Literally all of the monuments is spawning right at your capital, except for trade category (they're really strong so it will be too op if player had control over their spawn place) and "Grand Shipyard" (for obvious reasons). Your spawn in Greenland is just a missplay since event shows targeted province in advance.
Production monument have no chance spawning in gold province since the first version. Other things just don't make any sense to me since you don't need other buildings to build canals or to upgrade existing monuments and i support this concept.
true, event does show where Monument will spawn, but it doesn't seem to change? Maybe it changes in the end of every month, I didn't check that
it doesn't make *much* sense, but at the same time, there wouldn't be much sense in having a Grand Shipyard in a state with only 1 coastal province, so some way of control would be nice. If location changes at the end of the month - nevermind all that, it's all good
"Grand Shipyard" has no state-wide bonuses, only global and for one province containing it, so it doesn't really matter
Problem with cycling it back to category event is that there can be only 1 event per world and in MP some weird guys can just enact it and hold the event forever, while current implementation leaves a window for solution.
Is this stupid? Maybe, but sacrifising some usability to reliability is okay to me
isn't there a limit of 2 months or so for holding the event?
They can't since paradox never thought somebody will need that