安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








NO SKINS are working
the helicopter drop is pretty annoying,
map seems a tiny bit too big
Thank you for playing the map and leaving a feedback, we appreciate it.
We will try to fix the issues you mentioned as soon as possible. Although I'm not sure about the bot issue... as I haven't been able to find a way to make them compatible with the plane, which is why I suggest to play the map with bots only in Deathmatch mode, and to remove bots when not playing the Deathmatch mode using the game's console command "bot_kick all" (without the quotation marks of course).
Also are you sure that the map is causing your weapon skin issue?
When I got around to actually playing a proper WM game on it the map felt way too big. A hostage map for WM also felt weird. Angles felt really weird with the fog considering how little the terrain limits you as far as places you can hide.
Can't think of much else at the moment, I'll come back if I think of anything.
The map was set to be in a snowstorm, so the high fog for the storm was intended, yes.
I apologize if this map doesn't satisfy you, we will try to implement your requested changes in the best way we can.
As for the screen shrinking, unfortunately those are the effects of opening the parachute within the game itself, I do not know if there is anything we can do to get rid of those.
Feel free to leave another feedback after the next patch / update of the map if you were still not happy with the results.