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Customize Recipe
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Fumihiko  [开发者] 2021 年 11 月 4 日 上午 10:45
Custom Recipies
You may post here your custom recipes. I will start.

Lumber to Coal:

{ "Building": "Kiln", "Inputs": [{"material":"WoodLog","amount":100.0}], "Outputs": [{"material":"Carbon","amount":100.0,"temperatureOperation":"Heated"}], "Time": 40.0, "Description": "Turns <link=\"WOODLOG\">Lumber</link> into <link=\"CARBON\">Carbon</link>." },
最后由 Fumihiko 编辑于; 2021 年 11 月 4 日 下午 12:44
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正在显示第 1 - 12 条,共 12 条留言
Safti 2021 年 12 月 3 日 上午 1:44 
Abyssalite to Tungsten

{
"Id": "NewTungstenRecipe1",
"Building": "MetalRefinery",
"Inputs": [
{
"material": "Katairite",
"amount": 100.0
}
],
"Outputs": [
{
"material": "Tungsten",
"amount": 100.0
}
],
"Time": 40.0,
"HEP": 0,
"Description": "Abyssallite to Tungsten."
},
NecoAngelus 2021 年 12 月 23 日 上午 9:18 
Get rid of Your seeds: (Sorry long Post)

{
"Id": "CylindricaSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "CylindricaSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.05,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.95,
},
],
"Time": 50.0,
"Description": "Turns Bliss Burst Seeds into Oil."
},
{
"Id": "CritterTrapPlantSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "CritterTrapPlantSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.05,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.95,
},
],
"Time": 50.0,
"Description": "Turns Saturn Critter Trap Seeds into Oil."
},
{
"Id": "ColdWheatSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "ColdWheatSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.4,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.6,
},
],
"Time": 50.0,
"Description": "Turns Sleet Wheat Seeds into Oil."
},
{
"Id": "CactusPlantSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "CactusPlantSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.05,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.95,
},
],
"Time": 50.0,
"Description": "Turns Jumping Joya Seeds into Oil."
},
{
"Id": "BulbPlantSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "BulbPlantSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.05,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.95,
},
],
"Time": 50.0,
"Description": "Turns Buddy Bud Seeds into Oil."
},
{
"Id": "BasicSingleHarvestPlantSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "BasicSingleHarvestPlantSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.6,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.4,
},
],
"Time": 50.0,
"Description": "Turns Mealwood Seeds into Oil."
},
{
"Id": "BasicFabricMaterialPlantSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "BasicFabricMaterialPlantSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.1,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.9,
},
],
"Time": 50.0,
"Description": "Turns Thimble Reed Seeds into Oil."
},
{
"Id": "BeanPlantSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "BeanPlantSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.6,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.4,
},
],
"Time": 50.0,
"Description": "Turns Nosh Sprout Seeds into Oil."
},
{
"Id": "EvilFlowerSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "EvilFlowerSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.15,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.85,
},
],
"Time": 50.0,
"Description": "Turns Sporechid Seeds into Oil."
},
{
"Id": "FilterPlantSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "FilterPlantSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.15,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.85,
},
],
"Time": 50.0,
"Description": "Turns Hydrocactus Seeds into Oil."
},
{
"Id": "SeaLettuceSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "SeaLettuceSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.3,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.7,
},
],
"Time": 50.0,
"Description": "Turns Waterweed Seeds into Oil."
},
{
"Id": "SaltPlantSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "SaltPlantSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.35,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.65,
},
],
"Time": 50.0,
"Description": "Turns Dasha Saltvine Seeds into Oil."
},
{
"Id": "PrickleGrassSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "PrickleGrassSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.05,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.95,
},
],
"Time": 50.0,
"Description": "Turns Bluff Briar Seeds into Oil."
},
{
"Id": "PrickleFlowerSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "PrickleFlowerSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.8,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.2,
},
],
"Time": 50.0,
"Description": "Turns Bristle Blossom Seeds into Oil."
},
{
"Id": "OxyfernSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "OxyfernSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.1,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.9,
},
],
"Time": 50.0,
"Description": "Turns Oxyfern Seeds into Oil."
},
{
"Id": "LeafyPlantSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "LeafyPlantSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.08,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.92,
},
],
"Time": 50.0,
"Description": "Turns Mirth Leaf Seeds into Oil."
},
{
"Id": "GasGrassSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "GasGrassSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.25,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.85,
},
],
"Time": 50.0,
"Description": "Turns Gas Grass Seeds into Oil."
},
{
"Id": "ForestTreeSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "ForestTreeSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 1.0,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.05,
},
],
"Time": 50.0,
"Description": "Turns Arbor Tree Seeds into Oil."
},
{
"Id": "MushroomSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "MushroomSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.24,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.86,
},
],
"Time": 50.0,
"Description": "Turns Dusk Cap Seeds into Oil."
},
{
"Id": "SpiceVineSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "SpiceVineSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.9,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.1,
},
],
"Time": 50.0,
"Description": "Turns Pincha Pepperplant Seeds into Oil."
},
{
"Id": "WormPlantSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "WormPlantSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.5,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.5,
},
],
"Time": 50.0,
"Description": "Turns Grubfruit Plant Seeds into Oil."
},
{
"Id": "ToePlantSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "ToePlantSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.05,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.95,
},
],
"Time": 50.0,
"Description": "Turns Tranquil Toes Seeds into Oil."
},
{
"Id": "WineCupsSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "WineCupsSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.05,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.95,
},
],
"Time": 50.0,
"Description": "Turns Mellow Mallow Seeds into Oil."
},
{
"Id": "SwampLilySeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "SwampLilySeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.15,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.85,
},
],
"Time": 50.0,
"Description": "Turns Balm Lily Seeds into Oil."
},
{
"Id": "SwampHarvestPlantSeedOil",
"Building": "SludgePress",
"Inputs": [
{
"material": "SwampHarvestPlantSeed",
"amount": 1.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 0.35,
"storeElement": true,
"temperatureOperation":"Melted"
},
{
"material": "RotPile",
"amount": 0.65,
},
],
"Time": 50.0,
"Description": "Turns Bog Bucket Seeds into Oil."
},
{
"Id": "SeedOil",
"Building": "SupermaterialRefinery",
"Inputs": [
{
"material": "Seed",
"amount": 10.0
}
],
"Outputs": [
{
"material": "CrudeOil",
"amount": 2.5,
"storeElement": true,
"temperatureOperation":"Heated"
},
{
"material": "RotPile",
"amount": 7.5,
},
],
"Time": 150.0,
"Description": "Turns Seeds into Oil."
},
crashfly 2023 年 2 月 25 日 下午 12:15 
Here is one that converts salt to table salt at a much better ratio:
{
"Building": "RockCrusher",
"Inputs": [
{
"material": "Salt",
"amount": 100.0
}
],
"Outputs": [
{
"material": "TableSalt",
"amount": 80.0
},
{
"material": "Sand",
"amount": 20.0
}
],
"Time": 5.0,
"HEP": 0,
"HEPout": 0,
"Description": "Converts salt to table salt at a much better ratio."
}
Fumihiko  [开发者] 2023 年 3 月 22 日 上午 4:42 
{
"Building": "GlassForge",
"Inputs": [{"material": "Phosphorite","amount": 100.0}],
"Outputs": [{"material": "LiquidPhosphorus","amount": 100.0,"temperatureOperation": "Melted"}],
"Time": 40.0,
"HEP": 0,
"HEPout": 0,
"Description": "Extracts pure <link=\"LIQUIDPHOSPHORUS\">Phosphorus</link> from <link=\"PHOSPHORITE\">Phosphorite</link>."
}
crashfly 2023 年 6 月 9 日 下午 9:15 
To convert your clothing back to it's constituent materials:
{
"Building": "RockCrusher",
"Inputs": [
{
"material": "Cool_Vest",
"amount": 1.0
}
],
"Outputs": [
{
"material": "BasicFabric",
"amount": 4.0
}
],
"Time": 5.0,
"HEP": 0,
"HEPout": 0,
"Description": "Recycles clothing."
},
{
"Building": "RockCrusher",
"Inputs": [
{
"material": "Warm_Vest",
"amount": 1.0
}
],
"Outputs": [
{
"material": "BasicFabric",
"amount": 4.0
}
],
"Time": 5.0,
"HEP": 0,
"HEPout": 0,
"Description": "Recycles clothing."
},
{
"Building": "RockCrusher",
"Inputs": [
{
"material": "CustomClothing",
"amount": 1.0
}
],
"Outputs": [
{
"material": "BasicFabric",
"amount": 7.0
}
],
"Time": 5.0,
"HEP": 0,
"HEPout": 0,
"Description": "Recycles clothing."
}
Superstarlex42 2023 年 9 月 7 日 上午 10:29 
https://docs.google.com/document/d/1OaxGyg2gITv5hZoOw-j2uIoBA72pgG-6zauG4MkGgEU/edit?usp=sharing
List of resources (includes unobtainables)
Updated 9/7/2023 to ver. U48-568201-5
最后由 Superstarlex42 编辑于; 2023 年 9 月 7 日 上午 10:35
csfireworks 2023 年 12 月 28 日 上午 8:36 
some food
just for mass conservation ( I am very serious of course)

{
"Building": "MicrobeMusher",//压制泥膏
"Inputs": [{"material":"Dirt","amount":2.0},{"material":"Water","amount":3.0}],
"Outputs": [{"material":"MushBar","amount":5.0}]
},
{
"Building": "RockCrusher",//豆腐
"Inputs": [{"material":"BeanPlantSeed","amount":6.0},{"material":"Water","amount":2.0}],
"Outputs": [{"material":"Tofu","amount":8.0}]
},
{
"Building": "RockCrusher",//米虱膏
"Inputs": [{"material":"BasicPlantFood","amount":2.0},{"material":"Water","amount":2.0}],
"Outputs": [{"material":"BasicPlantBar","amount":4.0}]
},
{
"Building": "CookingStation",//罐装米虱
"Inputs": [{"material":"BasicPlantFood","amount":3.0}],
"Outputs": [{"material":"PickledMeal","amount":3.0}]
},
最后由 csfireworks 编辑于; 2023 年 12 月 29 日 上午 6:11
The Mad Man 7 月 2 日 下午 6:45 
I figured I'd contribute my own two recipes. It's just two ways to make diamond in the base game. Should be able to directly copy paste it into the note file.

{
"Id": "Kiln_I_Carbon_0_Diamond",
"Building": "Kiln",
"Inputs": [
{
"material": "Carbon",
"amount": 500.0
}
],
"Outputs": [
{
"material": "Diamond",
"amount": 250.0
}
],
"Time": 150.0,
"Description": "Burns coal to create the heat and pressure needed for diamond conversion."
},
{
"Id": "SupermaterialRefinery_I_RefinedCarbon_0_Diamond",
"Building": "SupermaterialRefinery",
"Inputs": [
{
"material": "RefinedCarbon",
"amount": 100.0
}
],
"Outputs": [
{
"material": "Diamond",
"amount": 95.0
}
],
"Time": 75.0,
"Description": "Utilizes advanced technology to directly manipulate carbon atoms to make diamonds."
}
MiserableGamer 7 月 28 日 上午 6:20 
Making mud from water and dirt......makes sense to me!!

{
"Id": "SludgePress_I_Dirt_Water_O_Mud",
"Building": "SludgePress",
"Inputs": [
{
"material": "Dirt",
"amount": 60.0
},
{
"material": "Water",
"amount": 90.0
}
],
"Outputs": [
{
"material": "Mud",
"amount": 150.0
}
],
"Time": 20.0,
"Description": "Makes <link=\"MUD\">Mud</link> by pressing <link=\"DIRT\">Dirt</link> and <link=\"WATER\">Water</link>."
}
Jaggid Edje 8 月 12 日 下午 9:36 
I thought @NecoAngelus' post from 4 years ago for a way to get rid of excess seeds by making 'seed oil' was a good idea, but I felt it ought to be updated for the latest DLC content.

I changed it to make Phyto Oil instead of Crude Oil and dirt instead of a rot pile, moved it to the Plant Pulverizer and set it up to use the new recipe system so that it's a single recipe where you can select any of the seeds as input. I also changed the output quantities to be more in line with existing phyto oil recipes.

{ "Id": "MilkPress_I_ForestTreeSeed_O_PhytoOil", "Building": "MilkPress", "Inputs": [ { "materials": [ "ForestTreeSeed", "SwampLilySeed", "CylindricaSeed", "PrickleFlowerSeed", "SwampHarvestPlantSeed", "PrickleGrassSeed", "BulbPlantSeed", "SaltPlantSeed", "MushroomSeed", "GasGrassSeed", "WormPlantSeed", "FilterPlantSeed", "CactusPlantSeed", "WineCupsSeed", "LeafyPlantSeed", "BeanPlantSeed", "OxyfernSeed", "SpiceVineSeed", "CritterTrapPlantSeed", "EvilFlowerSeed", "BasicFabricMaterialPlantSeed", "ToePlantSeed", "SeaLettuceSeed", "ColdBreatherSeed", "IceFlowerSeed", "BlueGrassSeed", "SpaceTreeSeed", "HardSkinBerryPlantSeed", "CarrotPlantSeed", "ButterflyPlantSeed", "GardenFoodPlantSeed", "VineMotherSeed", "DewDripperPlantSeed", "DinofernSeed", "KelpPlantSeed", "FlyTrapPlantSeed" ], "amount": 5 } ], "Outputs": [ { "material": "PhytoOil", "amount": 20, "storeElement": true }, { "material": "Dirt", "amount": 5 } ], "Time": 15, "Description": "Turns Seeds into Oil." }
最后由 Jaggid Edje 编辑于; 8 月 12 日 下午 9:38
Jaggid Edje 8 月 12 日 下午 9:41 
I also updated @Crashify's recipes, above, for the new recipe system so you can recycle all clothing with just a single recipe from which you select the specific clothing item, and moved the recipe to the clothing craft station.
{ "Id": "ClothingFabricator_I_CLOTHING_O_BasicFabric", "Building": "ClothingFabricator", "Inputs": [ { "materials": [ "Cool_Vest", "Warm_Vest", "Funky_Vest", "CustomClothing" ], "amount": 1 } ], "Outputs": [ { "material": "BasicFabric", "amount": 4 } ], "Time": 15, "HEP": 0, "HEPout": 0, "Description": "Recycles clothing." }
Jaggid Edje 8 月 12 日 下午 11:08 
Modified the Barbecue and Smoked Brisquette recipes so that meat and tough meat are interchangeable between the two. Sort of defeats the point of having two different kinds of meat, but I found it annoying that there's no option to smoke ordinary meat nor to marinate and tenderize tough meat to make it suitable for barbecue.
{ "Id": "CookingStation_I_Meat_O_CookedMeat", "Building": "CookingStation", "Inputs": [ { "materials": [ "Meat", "DinosaurMeat" ], "amount": 2 } ], "Outputs": [ { "material": "CookedMeat", "amount": 1, "temperatureOperation": "Heated" } ], "Time": 50, "NameDisplay": "Result", "Description": "The cooked meat of a defeated critter." }, { "Id": "Smoker_I_DinosaurMeat_0_O_SmokedDinosaurMeat", "Building": "Smoker", "Inputs": [ { "materials": [ "Meat", "DinosaurMeat" ], "amount": 6 }, { "materials": [ "WoodLog", "Peat" ], "amounts": [ 100, 100 ] } ], "Outputs": [ { "material": "SmokedDinosaurMeat", "amount": 3.2, "temperatureOperation": "Heated" } ], "Time": 600, "NameDisplay": "Result", "Description": "A stack of tender, slow-smoked meat." }
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