Barotrauma 潜渊症

Barotrauma 潜渊症

SmartDoor Advanced
Zukatotokime 2022 年 6 月 18 日 上午 7:28
Problem with airlock function in event of flooding.
I was just building a submarine and tested it (In editor test mode and in game). I made some holes to test if everything works but i discovered, that the airlock function in the event of flooding doesnt work anymore. Does anyone know how to fix it?
For information: Im playing the unstable version latest puplic release. It doesnt work on both doors.
最后由 Zukatotokime 编辑于; 2022 年 6 月 18 日 上午 7:34
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正在显示第 1 - 15 条,共 21 条留言
DECAFBAD  [开发者] 2022 年 9 月 23 日 上午 5:51 
Dang it, the edge detector broke in one of the prior versions
I'll redo the whole thing and ping you when I upload
Zukatotokime 2022 年 9 月 25 日 上午 2:18 
thanks but no need to hurry. better safe then sorry right?
DECAFBAD  [开发者] 2022 年 9 月 28 日 下午 8:57 
The assembly should be fixed, @Snow-Tiger!
Zukatotokime 2022 年 9 月 29 日 上午 7:08 
Gonna look into it right now
Zukatotokime 2022 年 9 月 29 日 上午 7:13 
yes works as intended again. Thank you Decafbad for fixing it. Though why are the Or components red? Did you murder someone? XD
DECAFBAD  [开发者] 2022 年 9 月 29 日 上午 7:22 
Those are NOR gates, I just marked them red to help avoid any mixup when wiring up the components.
DECAFBAD  [开发者] 2022 年 9 月 29 日 上午 7:24 
If you wait a moment I'll add a normally open version. Interested?
Zukatotokime 2022 年 9 月 30 日 上午 6:31 
引用自 DECAFBAD
If you wait a moment I'll add a normally open version. Interested?
Normal open version? may i ask what that is?
最后由 Zukatotokime 编辑于; 2022 年 9 月 30 日 上午 6:31
DECAFBAD  [开发者] 2022 年 9 月 30 日 上午 6:33 
Try it out, it's published
Zukatotokime 2022 年 9 月 30 日 上午 9:50 
I like it. But now we might have problems with things like fire or enemys. I think im gonna use the normal ones and add my safety screens to them (very efficent ones i want to add). But still, good work.
PS: I think you would like the safety system.
最后由 Zukatotokime 编辑于; 2022 年 9 月 30 日 上午 9:55
DECAFBAD  [开发者] 2022 年 9 月 30 日 上午 10:24 
I've made a change to the normally open type so you can connect any alert signal, either from a sensor or a lever, to make it go into lockdown. You can wire a ship-wide monster detector, or fire detectors on each side, or whatever, to the OR component at the bottom of the assembly.

That OR component has 2 wires from the water detectors and can take 8 more from anything you want.

You can do the same with the regular, normally closed SmartDoor Advanced: use the top right most OR component.
最后由 DECAFBAD 编辑于; 2022 年 9 月 30 日 上午 10:30
Zukatotokime 2022 年 9 月 30 日 上午 10:45 
Thanks for adding that. I really like how you (a relative small creator) make so many changes just because of one person... It really is crazy how saying one thing do so much...
DECAFBAD  [开发者] 2022 年 9 月 30 日 上午 10:46 
It's the other way, thanks for giving me ideas to make the part better!
Zukatotokime 2022 年 9 月 30 日 上午 10:49 
No problem. Now i really think you should see the Monitoring system... Any idea how i can send it to you? (no its not in the workshop and i have no idea how to add it)
最后由 Zukatotokime 编辑于; 2022 年 9 月 30 日 上午 10:49
DECAFBAD  [开发者] 2022 年 9 月 30 日 上午 10:55 
If you can make it into an ItemAssembly, you can publish it, it's very simple!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2869534910

Go to Publish, select your assembly, mark the mod as an Item Assembly from the list of tags, then upload the item.
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