Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
There is some.. Time delay before shooting Gauss gun and RPG.
The projectile of RPG Stays for 0.50 or something seconds before starting to fly.
But since this RPG shoots directly,its pretty hard to hit sometimes. Also rocket controls are also hard and projectile is soo tiny its so easy to miss a giant target with it. At least for me i guess ?
Gauss gun second shot needs at least 1 second before shooting. Its charging really really fast. You know what i mean if you played HL1 at least more than 1.
Crowbar has no sound (No hit sound)
And also you might want to make ammo for these weapons because i dont really know which ammo type fills their ammo.
I'll work on the gauss gun, I didnt test it enough admittedly
Half Life 1 ammo works for all these guns
Crowbar is entirely unfinished
oh ok.
But really RPG projectile seems far more tiny than it should. I just spawned a gargantua and it keeps going through inside of him.
And controlling rpg (i mean projectile) with right click pretty hard. Well thats the all bugs i was found.
So, the RPG projectile itself is fine, it seems to be the gargantua (and the gonarch, in my testing) that has busted hitboxes. I can hit anything else just fine. The vanilla HL1 rocket launcher also has this exact behavior in Gmod, so I'm not sure what's causing it. Weirdly enough, the HL2 RPG has no trouble hitting these guys. Not sure what's up.
As for being hard to control, it's slower and not as responsive as the HL2 RPG, but that's on purpose. It's the same as the original HL1 rocket control. I have to fix the particles on it to make it a bit more visible, but otherwise it's working as intended.
Oh,alrighty. That explains.