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MOD_CRITICAL_ERROR: Ganymede Tech - Mod Pack - LWTS, in file: G:\Games\SteamLibrary\steamapps\workshop\content\244850\2570814389\Data\ProductionBlocks.sbc
MOD PARTIALLY SKIPPED, LOADED ONLY 4/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyCubeBlockDefinition.Init(MyObjectBuilder_DefinitionBase builder)
at Sandbox.Definitions.MyProductionBlockDefinition.Init(MyObjectBuilder_DefinitionBase builder)
at Sandbox.Definitions.MyOxygenGeneratorDefinition.Init(MyObjectBuilder_DefinitionBase builder)
at Sandbox.Definitions.MyDefinitionManager.InitDefinition[T](MyModContext context, MyObjectBuilder_DefinitionBase builder)
at Sandbox.Definitions.MyDefinitionManager.ToDefinitions(MyModContext context, DefinitionDictionary`1 outputDefinitions, DefinitionDictionary`1[] outputCubeBlocks, MyObjectBuilder_CubeBlockDefinition[] cubeBlocks, Boolean failOnDebug)
at Sandbox.Definitions.MyDefinitionManager.LoadPhase3(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug)
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
https://pastebin.com/U15UKYb9
Edit:
The Files are downloaded but the asteroids mod is obviously dependent on the mod pack. I did make sure the load LWTS, GT Mod Pack, then Asteroids. So I don't know if there is an error in the location the mod is looking for the textures.