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The only one that might be tough though is to allow the non-knight classes. This is because of the way animations work, the vanguard for instance can sprint attack and the MAA can dodge, but not all of the weapons have those animations, so it breaks. An unfortunate unavoidable issue. But I can look into making speed upgrades possible so you can still feel more like a MAA and provide the vanguard weapons etc.
My plan is to make a much more dynamic and interesting mode and map than what is currently available but it will happen in stages. I should have small updates each week for the next several weeks though so keep checking back :).
Oh and perhaps you could see about using another skin for the enemies like the skeleton just for fun.
Maybe even do a version of horde mode with just one spawn point instead of 4.
Also, if you could finnaly make a page on the forums telling us how to make changes to the kismet sequence. As right now its like looking at someones jumbled uni notes.
SOOO confusing. Cheers for the update none the less!