Garry's Mod

Garry's Mod

Half-Life Resurgence
Replacement script needs some fixes
And I don't mean related to map scripts - it was known. But something like "Do not replace player spawned NPCs" setting would be very useful.
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goblin 18. říj. 2021 v 15.00 
That wont work, as the script is basically every hl2/hl1/whatever is spawned in, it gets replaced.
Also the spawn menu is basically a shortcut for ent_create command, and that means it basically just spawns it in and unless you have ULX it doesn't belong to anything.
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Zobrazuje se 11 z 1 komentářů
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