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[UPDATE 2] Space Mod
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no  [开发者] 2021 年 7 月 21 日 上午 2:25
Help Needed!
Here i will make a list of all things i need help with. If you are familiar with Unity and PPG modding, please help me!

Mapping:
I want to make a space map, and i have no idea how. Is it a map editor mod (not Drawables), or do you have to code them yourself? Looking at other's maps on the workshop, it looks like you have to code them. If you have to code them, do you just steal the official maps' code and edit it? If it's a mod, please link it!

SOLVED
Thank you BBQGiraffe for solving this!
Hollow Objects:
I want to make hollow objects, like a crew pod. Now, how do i edit a BoxCollider2D to make it hollow? I know it's:
var collider1 = Instance.AddComponent<BoxCollider2D>(); collider1.offset = new Vector2(x.xf * x.xf, x.xf * x.xf); collider1.size = new Vector2(x.xf * x.xf, x.xf * x.xf);
But where do i get the coordinates and numbers from? I tried putting my sprite into a Unity2D project and getting the numbers that way, but that failed real hard. If you could explain this, please leave a comment below!
最后由 no 编辑于; 2021 年 7 月 22 日 上午 4:00
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正在显示第 1 - 15 条,共 31 条留言
Dizzydude 2021 年 7 月 21 日 下午 6:30 
I honestly wish i could help you...
Frevv 2021 年 7 月 21 日 下午 7:08 
there is a map creator program for ppg but idk if i have it anymore
will check
BBQGiraffe 2021 年 7 月 21 日 下午 7:33 
instead of using Unity you could use any image editor, and then multiply your coordinates by ModAPI.PixelSize, EX: collider1.offset = new Vector2(0, 100) * ModAPI.PixelSize;
ThumbThumb 2021 年 7 月 21 日 下午 9:01 
引用自 Frevv
there is a map creator program for ppg but idk if i have it anymore
will check
do you know whats its called or do you have it, I've been looking to make maps but I have no clue how/where to start
no  [开发者] 2021 年 7 月 22 日 上午 3:47 
引用自 Frevv
there is a map creator program for ppg but idk if i have it anymore
will check
If you could find it, or find the download link, that would be great, because i can't find it anywhere no matter what i search for.
no  [开发者] 2021 年 7 月 22 日 上午 3:48 
引用自 BBQGiraffe
instead of using Unity you could use any image editor, and then multiply your coordinates by ModAPI.PixelSize, EX: collider1.offset = new Vector2(0, 100) * ModAPI.PixelSize;
Wait, so 64 * ModAPI.PixelSize would actually be 64 pixels? How have i not seen this yet? I need to try this, thank you!
no  [开发者] 2021 年 7 月 22 日 上午 3:57 
引用自 Tntman156
引用自 BBQGiraffe
instead of using Unity you could use any image editor, and then multiply your coordinates by ModAPI.PixelSize, EX: collider1.offset = new Vector2(0, 100) * ModAPI.PixelSize;
Wait, so 64 * ModAPI.PixelSize would actually be 64 pixels? How have i not seen this yet? I need to try this, thank you!
Oh my god this worked perfectly, now i can finally start working on the next update, thank you so much!
最后由 no 编辑于; 2021 年 7 月 22 日 上午 3:58
Obobqui 2021 年 7 月 24 日 上午 4:31 
I do have the PPG Map Creator and its Documentation file if u want it?
ThumbThumb 2021 年 7 月 24 日 下午 9:58 
I'm completely lost when it comes to coding and making maps and all the cool fancy stuff but if you ever run out of ideas for additions/maps (once you figure out how to do maps) I could help out with making layouts for maps and just coming up with ideas
BBQGiraffe 2021 年 7 月 25 日 上午 12:41 
引用自 Tntman156
引用自 Tntman156
Wait, so 64 * ModAPI.PixelSize would actually be 64 pixels? How have i not seen this yet? I need to try this, thank you!
Oh my god this worked perfectly, now i can finally start working on the next update, thank you so much!
:steamthumbsup:
no  [开发者] 2021 年 7 月 25 日 上午 4:29 
引用自 Astro
I do have the PPG Map Creator and its Documentation file if u want it?
Oh really? Well, if you have it then yeah, that would be great!
no  [开发者] 2021 年 7 月 25 日 上午 4:30 
引用自 ThumbThumb
I'm completely lost when it comes to coding and making maps and all the cool fancy stuff but if you ever run out of ideas for additions/maps (once you figure out how to do maps) I could help out with making layouts for maps and just coming up with ideas
I've been experimenting with coding my own maps, and it was actually not too hard. Not easy, but not as impossible as i thought. So if i ever run out of ideas, that would definitely be nice!

If i add maps to this mod later, i'll probably only add two however, one small and one large. I would like to add more maps but they seem to slow down loading way too much. I might make a separate map pack in the future however!
最后由 no 编辑于; 2021 年 7 月 25 日 上午 4:33
Obobqui 2021 年 7 月 25 日 上午 4:52 
引用自 Tntman156
引用自 Astro
I do have the PPG Map Creator and its Documentation file if u want it?
Oh really? Well, if you have it then yeah, that would be great!
If u can accept my friend request temporally i can send u the files.
Marisa Kirisame 2021 年 7 月 26 日 上午 2:07 
Use the biggest map possible and set gravity to zero through enviroment.
sgt piggy 2021 年 7 月 26 日 上午 5:26 
i mean there i a mod creaor in ppg , maybe the map creator is in there too
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