Arma 3
Mandol Dev Version [Updated 11-22-22][WIP]
RoutineTree3  [udvikler] 11. juli 2021 kl. 15:57
Bugs
Post any bugs that are found in here. please include the location
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Zhasik 28. aug. 2021 kl. 5:38 
First of all quetion - Is this "Death Valley Road" designed to be used by car?
Because due to rocks on road it's very hard to drive on Civ cars, but MRAPs can run it easier

[10342.5,28014.1,0] - The tree closes the stairs

For whole road there are many stones that is located on the surface of road, in my opinion should be little bit burrowed

[9203.52,27588.8,0] - the stone blocks the passage
[8522.75,27481,0] - the stone blocks the passage
[6841.33,26596.8,0] - the stone blocks the passage


[5760.44,26474.6,0] - h-barriers are stuck vertically
[11625.1,29659.8,0] - h-barriers are stuck vertically

[5164.63,26568.6,0] (not only on this position) - Some stone mounds from A2 can be replaced by same stone mound from A3
RoutineTree3  [udvikler] 28. aug. 2021 kl. 17:01 
The purpose of that road is to severely limit that valleys accessibility for players and AI, trucks can take it easier because of their clearance and suspension systems. I will have a few more roads like that but I do not intend to put them in 'major' valleys.

I will look into the stones being a bit to high, sometimes I don't catch that so thank you.

the H-barriers are just place holders for military outposts, they by no means will stay like that.
RoutineTree3  [udvikler] 21. okt. 2021 kl. 9:47 
the In game 'M' Map is laggy
tpw 23. okt. 2021 kl. 23:20 
The main bug I am encountering in dev version 10-20 is that AI have extreme difficultly pathfinding around the terraced houses. It's like the corners of the terraces themselves are a barrier they can't pass, so the squad just ends up loitering around the house, going in and out of rooms but never leaving. I'm not sure this is something you can address, but I thought I'd give you the heads up anyway.
I get a critical bug making the map entirely screwed. the lighting is completely white.

https://ibb.co/Jps53Hc

I guess its because of mods interfering with each other. Maybe the livonian lighting mods for other maps? I had this bug with other maps aswell.

Maybe you could troubleshoot since I'M sure a lot of people use the livonian lighting replacement mods.
RoutineTree3  [udvikler] 4. nov. 2021 kl. 16:26 
Oprindeligt skrevet af Odenwaldschläfer:
I get a critical bug making the map entirely screwed. the lighting is completely white.

https://ibb.co/Jps53Hc

I guess its because of mods interfering with each other. Maybe the livonian lighting mods for other maps? I had this bug with other maps as well.

Maybe you could troubleshoot since I'M sure a lot of people use the livonian lighting replacement mods.

There are not any Livonia Lighting config mods for this map, and a slightly edited version of Livonia Lighting is already used in the map. If you are running a Lighting mod for another map it may be causing some problems, but its recommended not to run an extra mod like that if you are not going to be using it on the map anyways

what exact mod were you using
Sidst redigeret af RoutineTree3; 5. nov. 2021 kl. 10:11
Oprindeligt skrevet af RoutineTree3:
Oprindeligt skrevet af Odenwaldschläfer:
I get a critical bug making the map entirely screwed. the lighting is completely white.

https://ibb.co/Jps53Hc

I guess its because of mods interfering with each other. Maybe the livonian lighting mods for other maps? I had this bug with other maps as well.

Maybe you could troubleshoot since I'M sure a lot of people use the livonian lighting replacement mods.

There are not any Livonia Lighting config mods for this map, and a slightly edited version of Livonia Lighting is already used in the map. If you are running a Lighting mod for another map it may be causing some problems, but its recommended not to run an extra mod like that if you are not going to be using it on the map anyways

what exact mod were you using

Thanks for the answer mate.

What exact mod I was using? The only mods I use that affect lighting are the "splending lighting" mod (which im sure 99% of the playerbase use all the time) and all the "Livonion lighting replacement" mods for the specific maps I got.

Do you want me to send you my Modlist? Anything else you wanna know? Really want this map to work as it looks AMAZING.
Lt.Clifforth 25. mar. 2022 kl. 4:02 
First insane looking map i really love it,
Second if you play with Ai there is a huge problem with this map.
its due to normal arma 3 pathfinding but the You picked an object that AI cant really cross. as small dirt walls around the fields. you did leave some gaps but they really ♥♥♥♥ up the Pathfinding.

i tested it with vanilla arma and VCOM same both ways. here take a look for yourself

https://youtu.be/3S9Kgc7pGQM

there is no real easy fix here other then make more gaps for the ai to cross or use a different object for these. Btw that Lythium map is suffering from the same problem,
Sidst redigeret af Lt.Clifforth; 25. mar. 2022 kl. 4:12
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