边缘世界 RimWorld

边缘世界 RimWorld

[SR]派系战争
Shadowrabbit  [开发者] 2021 年 7 月 7 日 上午 7:04
Bugs and issues with version 1.2
If you subscribe many mods. Plz create a collection and post url here.
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正在显示第 1 - 15 条,共 37 条留言
silverskene 2021 年 7 月 7 日 上午 11:00 
Cannot reform a caravan during or after faction contention. Even if all enemies are dead and all loot is loaded onto pack animals.
Shadowrabbit  [开发者] 2021 年 7 月 7 日 下午 4:37 
@silverskene:
fixed.
silverskene 2021 年 7 月 8 日 上午 5:12 
Thank you. I'll check later today. Quick question: are the faction contentions more frequent than the other events. They are the only ones I have gotten so far.
Shadowrabbit  [开发者] 2021 年 7 月 8 日 上午 5:26 
@silverskene:
It's random as other events
Threnix 2021 年 7 月 9 日 下午 3:30 
Yesterday was my first interaction with the mod - I tried to land a helicopter (from SRTS Extended) into a factional battle. Doing so caused the battle, the helicopter, and my pawns to permanently vanish from the world map as soon as the helicopter was in place to land (which normally would initiate the "generating encounter map"). The encounter was never generated.

Is this mod incompatible with SRTS? Thanks
Shadowrabbit  [开发者] 2021 年 7 月 9 日 下午 5:51 
@Threnix:
I am not sure. If there is a log report, maybe I can check what happened. I'll try this mod with SRTS. Maybe it cauded by otherelse .
Threnix 2021 年 7 月 9 日 下午 9:01 
I'll try to get you a log next time a faction war event shows up
Saint Kevro 2021 年 7 月 10 日 上午 6:10 
Hello, I've played about 30 hours with the mod installed, and only had one event related to this mod trigger. It is the only mod I have installed, currently. Is this normal? Is there a way to trigger the events in dev mode or increase frequency?
Shadowrabbit  [开发者] 2021 年 7 月 10 日 上午 8:07 
@Saint Kevro:
It is normal. It is just the same as other incidents. And I think this incident is good for players most of the time. So i don't want to trigger it often. If you want, you can call this incident in dev mode. But I suggest not to do this. anyways enjoy it !
engager6 2021 年 7 月 13 日 上午 6:53 
Indeed, added incidents are far to often, i got no raids in like half a year and faction war incidents like 4-5 times. I mean faction fighting are fun and all, but those are zero threat to you, your mistake was making it an incident storryteller considers major threat, so when most of raids are now replaced by your zero hazard incidents and this is just not fun. Another issue is that sometime pawns from spawned group are spawned BEYOND MAP EDGE, or INSIDE THE MOUNTAIN that can cause all kinds of trouble and gamebreaking stuff, i hope it will be fixed too.
Shadowrabbit  [开发者] 2021 年 7 月 13 日 上午 8:27 
@engager6:
I'll think about chance of incident. It need a long time to test. But I dont have enough time to play. The second issue i never see, maybe it was due to other mods.
Shadowrabbit  [开发者] 2021 年 7 月 13 日 上午 8:29 
@engager6:
Thank you for your suggestion !
DerpFaceCake 2021 年 7 月 14 日 上午 5:03 
If you have prisoners of an enemy faction, after you are alerted that the winner will kill the remaining soldiers, they will kill your prisoners. I did try to capture one of the downed Raiders but they also killed my other existing prisoners
Shadowrabbit  [开发者] 2021 年 7 月 14 日 上午 5:04 
@DerpFaceCake:
It is a old feature. Update the version, they will not kill your prisoners.
Echoreon 2021 年 7 月 14 日 下午 3:08 
ive been having a issue where if 2 factions fight in my map and any of them consider me neutral or ally, every time one person of their faction dies it lowers my reputation with them.
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