Project Zomboid

Project Zomboid

Subpar Survivors
PAL 25. juni 2021 kl. 12.16
Some Log Entries I found.
function: needToFollow -- file: FollowTask.lua line # 55
function: needToFollow -- file: SuperSurvivor.lua line # 756
function: AIManager -- file: AI-Manager.lua line # 7
function: update -- file: TaskManager.lua line # 121
function: update -- file: SuperSurvivor.lua line # 1639
function: update -- file: SuperSurvivorManager.lua line # 182
function: SuperSurvivorsOnTick -- file: SuperSurvivorsMod.lua line # 99

ERROR: General , 1624648103984> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: getBuilding of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1624648103984> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: getBuilding of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:37)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:50)
at zombie.GameWindow.frameStep(GameWindow.java:729)
at zombie.GameWindow.run_ez(GameWindow.java:637)
at zombie.GameWindow.mainThread(GameWindow.java:464)
at java.lang.Thread.run(Thread.java:745)

Idk what to look for in a Console Log so... uhhh...
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PAL 25. juni 2021 kl. 12.20 
I do know ONE thing about the my console. It's code with these repeated lines:

- error getting walk sq FindNEW BUilding

- Warning, root node parent is always null.

- attempted index: getBuilding of non-table: null

The second one is always with either the first or third one. sorry I wasn't much help but Idk what to look for.
SlightlyMadman  [utvikler] 25. juni 2021 kl. 18.48 
Thank you, these are very helpful! Please feel free to post more, and anyone else here please post any console log error stack traces you find so I can squash these bugs!
PAL 27. juni 2021 kl. 6.58 
Another log I recently found:

LOG : General , 1624802076017> -----------------------------------------
STACK TRACE
-----------------------------------------
function: SuperSurvivorPVPHandle -- file: SuperSurvivorUpdate.lua line # 216

LOG : General , 1624802076040> 3
LOG : General , 1624802076040> 2
LOG : General , 1624802076041> 1
LOG : General , 1624802076041> 0
LOG : General , 1624802076152> PVP nil
LOG : General , 1624802076152> hit nil
LOG : General , 1624802076152> SSW Bryan
LOG : General , 1624802076167> Maria: new first aide task
LOG : General , 1624802076188> 3
LOG : General , 1624802076189> 2
LOG : General , 1624802076190> 1
LOG : General , 1624802076191> 0
LOG : General , 1624802076232> PVP nil
LOG : General , 1624802076232> hit nil
LOG : General , 1624802076232> SSW Keith
LOG : General , 1624802076250> 3
LOG : General , 1624802076251> 2
LOG : General , 1624802076251> 1
LOG : General , 1624802076252> 0
LOG : General , 1624802076468> Bryan enemy is nil
LOG : General , 1624802076469> Bryan enemy is nil
LOG : General , 1624802076616> Keith enemy is nil
LOG : General , 1624802076616> Keith enemy is nil
LOG : General , 1624802076786> PVP nil
LOG : General , 1624802076787> hit nil
LOG : General , 1624802076787> SSW Cameron
LOG : General , 1624802076787> PVP nil
LOG : General , 1624802076787> hit nil

This is from the current update.
PAL 27. juni 2021 kl. 7.04 
function: SuperSurvivorPVPHandle -- file: SuperSurvivorUpdate.lua line # 216

ERROR: General , 1624802541797> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in SuperSurvivorPVPHandle at KahluaUtil.fail line:82.
ERROR: General , 1624802541797> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: Object tried to call nil in SuperSurvivorPVPHandle
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:971)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:37)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:204)
at zombie.characters.IsoGameCharacter.Hit(IsoGameCharacter.java:6416)
at zombie.characters.IsoGameCharacter.Hit(IsoGameCharacter.java:6390)
at zombie.ai.states.SwipeStatePlayer.ConnectSwing(SwipeStatePlayer.java:2013)
at zombie.ai.states.SwipeStatePlayer.animEvent(SwipeStatePlayer.java:410)
at zombie.ai.StateMachine.stateAnimEvent(StateMachine.java:241)
at zombie.characters.IsoGameCharacter.OnAnimEvent(IsoGameCharacter.java:4120)
at zombie.characters.IsoPlayer.OnAnimEvent(IsoPlayer.java:8567)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.OnAnimEvent(AdvancedAnimator.java:202)
at zombie.core.skinnedmodel.advancedanimation.AnimLayer.invokeAnimEvent(AnimLayer.java:206)
at zombie.core.skinnedmodel.advancedanimation.AnimLayer.updateInternal(AnimLayer.java:414)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:135)
at zombie.GameProfiler.lambda$invokeAndMeasure$0(GameProfiler.java:165)
at zombie.util.lambda.Stacks$Params4$CallbackStackItem.invoke(Stacks.java:286)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:136)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:163)
at zombie.core.skinnedmodel.advancedanimation.AnimLayer.Update(AnimLayer.java:318)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.updateInternal(AdvancedAnimator.java:330)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:135)
at zombie.GameProfiler.lambda$invokeAndMeasure$0(GameProfiler.java:165)
at zombie.util.lambda.Stacks$Params4$CallbackStackItem.invoke(Stacks.java:286)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:136)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:163)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.update(AdvancedAnimator.java:301)
at zombie.characters.IsoGameCharacter.postUpdateInternal(IsoGameCharacter.java:11400)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.characters.IsoGameCharacter.postupdate(IsoGameCharacter.java:11377)
at zombie.characters.IsoPlayer.postupdateInternal(IsoPlayer.java:3630)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.characters.IsoPlayer.postupdate(IsoPlayer.java:3625)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.postupdate(MovingObjectUpdateSchedulerUpdateBucket.java:87)
at zombie.MovingObjectUpdateScheduler.postupdate(MovingObjectUpdateScheduler.java:155)
at zombie.CollisionManager.resolveContactsInternal(CollisionManager.java:409)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.CollisionManager.ResolveContacts(CollisionManager.java:234)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3180)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.iso.IsoWorld.update(IsoWorld.java:3102)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1593)
at zombie.gameStates.IngameState.update(IngameState.java:1299)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:282)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:721)
at zombie.GameWindow.run_ez(GameWindow.java:637)
at zombie.GameWindow.mainThread(GameWindow.java:464)
at java.lang.Thread.run(Thread.java:745)

This too.
Ghost 27. sep. 2023 kl. 18.32 
`function: getCenterSquareFromArea -- file: SuperSurvivorContextUtilities.lua line # 288 | MOD: Superb Survivors
function: SuperSurvivorsNewSurvivorManager -- file: SuperSurvivorsMod.lua line # 865 | MOD: Superb Survivors
function: SuperSurSurvivorSpawnGenFivePercent -- file: SuperSurvivorsMod.lua line # 973 | MOD: Superb Survivors
function: SuperSurvivorDoRandomSpawns -- file: SuperSurvivorsMod.lua line # 1084 | MOD: Superb Survivors
java.lang.RuntimeException: __sub not defined for operands in getCenterSquareFromArea
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:676)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.GameTime.update(GameTime.java:550)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:566)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1623)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:667)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
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