Stellaris

Stellaris

Borg Faction (NSC Compatable)
GENOBEESRAGE  [developer] Oct 10, 2021 @ 6:54am
Bug Reports
post your bug reports here.
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Showing 1-15 of 16 comments
rjk42 Feb 18, 2022 @ 10:33pm 
I'm having an issue where all the drone jobs are available at the start of the game no matter what empire I'm playing, and when playing organic my planet has both city districts sand nexus districts. So I'm ending up with like 18 unemployed human pops, no amenities and a ton of crime on day 1. This happens with multiple empires I tested it with, all organic with prosperous unification origin (including default UNE) and this happens when it is the only mod in the playset as well as when it is in my regular playset with many other mods.
Last edited by rjk42; Feb 18, 2022 @ 10:48pm
Spardok Oct 7, 2022 @ 5:41pm 
Juggernaut doesn't seem to have access to Borg Defense Systems.
I encountered borg primitives however they had no name for their species at all
GENOBEESRAGE  [developer] Oct 10, 2022 @ 5:33pm 
i havent given juggs the defence system. same with starbases,

i thought i fixed the random spawning, but ill have a look.
Gothetta Jan 1, 2023 @ 6:42pm 
I don't know if this has been brought up elsewhere but I noticed when using the assimilate world planet decision the world changes and the city background completely disappears. Also had an issue where I used the assimilate world decision on my homeworld and it took away my governor slot, though it seems to be pretty rare that it happens, about 1/10 games.
PrebzadeOriginal Feb 10, 2023 @ 3:20am 
Hey yall.
I cant pick any Trait for the "Main Species" aka Borg.
- I set the Borg up until i reach their trait screen
- Setting up the Government and Ethics: Gestalt Consciousness, Machine intelligence with Driven Assimilators and Rapid Replicators
- No matter what Traits i pick for the Borg i cant save. When i hover over the Trait Tab it says :" Machine requires one of the following species Archetypes Machines"
- When i hover over the Machine Trait it says: "This Trait is required" and is red.

The Sub Species / Assimilated Species is fine.

I have no other mods then The Borg Faction and the Borg Shipset

Edit:

Seems that, when you pick the Assimilated Borg Portrait for the Main Species, it is like that.

I would guess that i was wrong with Picking the Assimilated Borg as the Main Species. If that is the case then sorry for this "Bug" report :D
Last edited by PrebzadeOriginal; Feb 10, 2023 @ 12:11pm
GENOBEESRAGE  [developer] Feb 10, 2023 @ 5:57pm 
there is 2 portraits, one is machine one is organic.
DarkArchon Aug 11, 2024 @ 2:04pm 
Are the Transwarp hubs bugged? You can only build the initial stage (that costs influence). It doesnt let you upgrade it and doesnt appear to produce anything.
GENOBEESRAGE  [developer] Aug 12, 2024 @ 5:51am 
the first level doesnt give resources, but allows travel to other hubs, second level gives a small amount of resources, but requires T3 tech and the transwarp hub tech aswell as the tradition completed,
Elboron Nov 6, 2024 @ 11:01am 
The Alcove tradition claims to increase pop housing and amenities usage by 50% each, I presume its supposed to decrease those usages.
Having taken the tradition, I can confirm, pops use more of both resources.
BickMecK May 19 @ 2:20pm 
Hello there i encountered a bug where the Emblem is constantly changing after the first restart. It could be another mod if no one else has the Problem, but its only happening with this faction mod.
GENOBEESRAGE  [developer] May 20 @ 5:39am 
i will have a look. the emblem is part of the shipset, though
Hey, im having issues with the megastructures, both the transwarp conduits and the communication nodes. The construction ships just hover over the designated spot and the progress display never exceeds 0%.
Could be another mod, but I want to make sure this issue isn't just on my end.
GENOBEESRAGE  [developer] Aug 18 @ 1:31pm 
You running gigas? If so have you got supertensile income?
Rookie mistake on my part. You are correct, thanks
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