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I have made an unofficial update https://github.com/Aneduna/ArchotechPlus
To use my version of the mod, download the zip https://github.com/Aneduna/ArchotechPlus (Green thing with Code -> zip) and just put the Archotech Folder into the Mod directory in the game path and enable like usual (remove this version) or you can search for the original mod Folder (steamapps\workshop\content\294100\2496279558) and replace it with mine. This has the advantage of being replaced once the "official" Version is patched.
I hope I fixed every error other than the ones that I stated in the pull request https://github.com/Taranchuk/ArchotechPlus/pull/1
I was hoping that I wouldn't have to actually make a new steam mod because the mod author would fix it himself, but so far he has been unresponsive.
I am new to modding Rimworld, so I may not even update it if a minor update breaks the mod again, but if you find anything that bugs you, go ahead and ask
Appreciate your comment!
By the way, where/how did you start learning to mod? I'm working on a mod that I'm trying to do but it's a bit difficult. Modding rimworld is a bit trickier than modding Dwarf Fortress.
Then look at https://rimworldwiki.com/wiki/Modding_Tutorials (Actually has a crash course for Rimworld specific C# in there) and in particular https://rimworldwiki.com/wiki/Modding_Tutorials/Decompiling_source_code
Second link helps with figuring out why something is now broken after an update when you compare the Games source code with the different versions.
Also in general, modifying a mod that already exists is far easier than making one from scratch. I can only recommend playing around with it, looking at the vanilla def files (for example how the vanilla implants are done) etc
If you need help with something specific in your mod, ask the Rimworld Discord Server (also linked in the wiki page I linked called "First Steps")
I'm semi-proficient in C++ so that shouldn't be a problem. I've actually made a decent amount of progress with XML files so far.
yeah implants done with bugged version dont work , removed and added them to test and they do work
(also for the original mod folder I dont know what folder you mean to replace it with xd)
Instructions can also be found here https://rimworldwiki.com/wiki/Installing_mods