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Would it also be possible to have separate amounts of fragmentation for the different shell sizes? Right now both the howitzer and mortar HE shells produce the same amount of frag, it'd be cool if we could set their fragmentation amounts individually in some way, though I get that'd probably be a lot of work to implement.
I'm glad you are enjoying the fragmentation update! Currently, fragmentation size is randomized but the amount of randomization is small. I will experiment with increasing the randomization.
Fragmentation ballistics are definitely something I want to look into in the future. However, there are performance considerations to keep in mind so it might be an opt-in feature as a result.
It is definitely possible and a good idea! That is another thing to add to my TODO list.
Thank you for your suggestions, I will look into making the suggested changes when I have the time.