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Your idea for a proximity fuse is an interesting one and definitely one I want to give a try.
As for the 105/120mm Abrams rounds, originally my plan was to release the shell as a simple reskin (new sprite, diff. velocity, etc.) of the 155mm howitzer. I'm going to look into HEAT and HESH to determine which shells may or may not have significant implications for destruction.
Through my own testing, I found that weaker fragmentation felt a lot less "impressive."
I may or may not test those values on a spare day.
I'll see about increasing the 155mm howitzer fragmentation range.
That list of shells will be super helpful. I'll look into what it would take to include them into Ordnance.
Thanks for creating this post, it is super helpful to know what you would like see out of Ordnance and I am stoked that you enjoy my mod!
Thank you for your suggestion! Shell inaccuracy will be capped to 150 metres in the next update.