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Nahlásit problém s překladem
[Arsenal of Reaction] Patch operation Verse.PatchOperationFindMod(Combat Extended) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2485424982\CE\Patches\Weapons_Melee.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
EDIT: Fixed.
Really? I will fix it in the next days. I'm very busy the last time.
Caught error processing AOR_STAfifty_Gun: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.DebugThingPlaceHelper.IsDebugSpawnable (Verse.ThingDef def, System.Boolean allowPlayerBuildable) [0x0007e] in <95de19971c5d40878d8742747904cdcd>:0
at MechanoidFoundry.Utils.Spawnable (Verse.ThingDef item) [0x00002] in <88d40fa42bb34dc68786bbebe0a1ceb4>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Also some textures missing or misplaced.
Could not load UnityEngine.Texture2D at Things/Projectile/Bullet_Huge in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool)
Verse.Graphic_Single:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Single> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get (Verse.GraphicRequest)
Verse.GraphicDatabase:Get
I was able to find those in core project, I'll try to copy them into AoR mod.
Did you subscribed the new core mod, Coresenal of Core? It's a hard dependency for this mod since yesterday. Your bug looks like the missing core mod.
unfortunately the Reaction core do not work with CE for every of my saves.
I do not subscribe any 1,5 mod. (but do not know if they are updated automaticaly and how to prevent it)
https://drive.google.com/file/d/1GVnqNS6z6QzoCcpgHBRwr0kWxZ2IBu0c/view?usp=sharing
I found this in logs
Mod Arsenal of Reaction dependency (4YDRA.ArsenalofCORE) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
the file named "Weapons_Ranged" in "CE\Patches" has some comments that are breaking the whole code. here:
Those commets: "<!-- recyled Def Code: MK I Lancer "Quantrill" now -->"
"<!-- recyled Def Code: P3-TR0VNA autopistol "Svetlana" now -->"
"<!-- recyled Def Code: MK I Lancer "New Gettysburg" (SMG) now -->"
"<!-- recyled Def Code: Boltok revolver "Redneck" now-->"
they are the problem in question. You can just remove them and the patch will work properly again.