Stellaris

Stellaris

QQ Simple Vanilla Traits
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QOMRADEQUEER  [开发者] 2021 年 5 月 8 日 下午 3:12
Trait Information
Biological
  • Carnivores
    Cost: 0 | Members of this species require a diet consisting primarily of animal protein.
    Food Upkeep +5%
    Growth Speed -5%

  • Herbivores
    Cost: 0 | This species enjoys the benefits of their diet requiring primarily plant-based nutrition.
    Food Upkeep -5%
    Growth Speed +5%

  • Hermaphrodites
    Cost: 1 | Each adult member of this species has all the required sexual organs for reproduction, either simultaneously or sequentially throughout their lives. Self-fertilisation may or may not occur.
    Growth Speed +5%
    Unity +5%

  • Multidextrous
    Cost: 3 | Members of this species are able to efficiently manipulate multiple limbs simultaneously, increasing their production capabilities multiplicatively!
    Resources +5%
    Army Damage +20%

  • Quick Reflexes
    Cost: 2 | Members of this species have superior coordination and reaction times.
    Resources +2.5%
    Army Damage +10%

  • Gardeners
    Cost: 1 | This species shows an exceptional aptitude for gardening. At scale, this significantly increases their agricultural yields.
    Food +5%

  • Urban
    Cost: -1 | Either through choice or evolution, this species prefers concrete to green-space. This aversion results in difficulty maintaining agricultural production.
    Food -5%

  • Diligent
    Cost: 1 | This species keeps its proverbial nose to the grindstone, reaping higher mineral yields as a result of their industry.
    Minerals +5%

  • Idle
    Cost: -1 | Work is hard, and members of this species have a certain allergy to it. They would much rather nap than put in overtime.
    Minerals -5%

  • Efficient
    Cost: 1 | Efficient in their daily lives, this species takes great care to maximise energy usage.
    Energy +5%

  • Indecisive
    Cost: -1 | Members of this species have difficulties deciding what to do, when to do it, or how it should be done. This daily indecisiveness tends to lead to wasted opportunities (and energy).
    Energy -5%

  • Curious
    Cost: 1 | Ever inquisitive, members of this species are eager to learn. This quality lends them to success as explorers and scientists.
    Research +5%

  • Disinterested
    Cost: -1 | Members of this species seem to lack the desire to broaden their horizons.
    Research -5%

  • Ritualistic
    Cost: 2 | Members of this species observe countless rites and ceremonies. These shared experiences are central to their identity, creating a firm cultural foundation.
    Government Ethics Attraction +5%
    Unity +15%

  • Contrarians
    Cost: -2 | Members of this species seems to make a sport of protest, often disagreeing with society and playing the devil's advocate, simply "because".
    Government Ethics Attraction -5%
    Unity -15%

  • Efficient Metabolism
    Cost: 2 | This species has a highly efficient metabolism able to process an exorbitant about of nutritional value from very little sustenance.
    Food Upkeep -15% (Biological)
    Mineral Upkeep -15% (Biological, Lithoid)
    Energy Upkeep -15% (Photosynthesis Plantoid)

  • Gluttonous
    Cost: -2 | Members of this species seem unable to satisfy their extreme demand for nutritional intake.
    Food Upkeep +15% (Biological)
    Mineral Upkeep +15% (Biological, Lithoid)
    Energy Upkeep +15% (Photosynthesis Plantoid)

  • Compliant
    Cost: 2 | This species is remarkably agreeable in attitude, thus capable of living with others in even the most crampt of conditions.
    Happiness +5%
    Housing Usage -15%

  • Cynical
    Cost: -2 | This species has a reputation for pessimism and distrust, often seeking isolation from others at great expense.
    Happiness -5%
    Housing Usage -15%

  • Humble
    Cost: 1 | Always willing to defer, this species will often do what is best for others rather than themselves.
    Demotion Time -25%

  • Proud
    Cost: -1 | Members of this species have a tendency towards arrogance, and always believe themselves to be the best at any particular job.
    Demotion Time +25%

  • Migratory
    Cost: 2 | Wanderlust consumes this species. They are at home on the road.
    Immigration Growth +25%
    Resettlement Cost -50%

  • Rooted
    Cost: -2 | Members of this species will relocate only with heroic effort or expenditure of resources.
    Immigration Growth -25%
    Resettlement Cost +50%

  • Virtuosos
    Cost: 2 | Members of this species pick up on things with exceptional speed, excelling in a wide variety of pursuits while seemingly expending no effort.
    Leader Experience Gain +50%
    Army Experience Gain +25%

  • Inattentive
    Cost: -2 | Members of this species suffer from an inability to stay focused.
    Leader Experience Gain -50%
    Army Experience Gain -25%

  • Prodigious
    Cost: 2 | Marvellously talented, members of this species have the capacity to to become true legends of galactic history.
    Leader Skill Level +5

  • Precocious
    Cost: 1 | Individuals of this species reach maturity much earlier than most other species.
    Leader Starting Age -20 years

  • Extended Adolescence
    Cost: -1 | This species has an extended developmental period, remaining in the juvenile stage for much longer than average.
    Leader Starting Age +10 years
最后由 QOMRADEQUEER 编辑于; 2021 年 6 月 4 日 上午 9:27
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QOMRADEQUEER  [开发者] 2021 年 5 月 23 日 上午 8:51 
Robotic & Machine

  • Overclocked
    Cost: 1 | These units have been overclocked by the manufactory before distribution, assuring enhanced performance and output.
    Worker Resources +5%

  • Undertuned
    Cost: -1 | Despite being designed to achieve more, the performance of these machines has been significantly limited.
    Worker Resources -5%

  • Extraction Sensors
    Cost: 1 | These models come equipped with specialised extraction sensors which have been calibrated to locate valuable material deposits with pin-point accuracy.
    Minerals +5%

  • Fragile Exoskeletons
    Cost: -1 | The exoskeletons of these units are prone to breakage under only moderate duress, whilst the joints are inexplicably adverse to strenuous activity. This makes them ill-suited for demanding physical labour.
    Minerals -5%

  • Botanical Systems
    Cost: 1 | Moisture collection, water-filtration, and adaptive flora learning algorithms, are only some of the features integrated into these botanical assistance units.
    Food +5%

  • Inadequate Weatherproofing
    Cost: -1 | These units suffer from inadequate weatherproofing, stalling in dusty, dry environments and rusting in areas which are moist or damp. Use within sterile facilities is strongly advised.
    Food -5%

  • Integrated Transformers
    Cost: 1 | Integrated power transformers in each unit allow for instantaneous transfers between different electrical circuits, bypassing any processing bottlenecks at central power hubs.
    Energy +5%

  • Redundant Surge Protection
    Cost: -1 | Multiple layers of surge protection safeguard against systemic unit damage, at the expense of decreased conductivity.
    Energy -5%

  • Instant Database Queries
    Cost: 1 | These models are designed for instantaneously accessing multiple databases simultaneously, in order to assist with research and development.
    Research +5%

  • Glitchy Systems
    Cost: -1 | Despite numerous patches, updates, and hotfixes, these machines continue to suffer from spontaneous and catastrophic software malfunctions. Error codes and erratic behaviour are common place.
    Research -5%

  • Plug'n'Play (Robotic Only)
    Cost: 1 | Designed for ease-of-use, these "plug'n'play" models are capable of interfacing with virtually any other system due to their adaptive-universal-adapters, which can be rearranged automatically based on compatibility requirements.
    Happiness +5%
    Unity +10%

  • Connectivity Troubles (Robotic Only)
    Cost: -1 | These units just can't seem to stay connected to anything for any length of time.
    Happiness -5%
    Unity -10%

  • Neural Net Uplink (Robotic Only)
    Cost: 2 | These units are capable of connecting together in a mass, neural network, which exponentially increases processing capabilities.
    Research +5%
    Unity +10%

  • Heisenbugged (Robotic Only)
    Cost: -2 | There is an elusive programming error in these units which, when an attempt to isolate or correct it is made, disappears or alters its behaviour.
    Happiness -5%
    Research -5%
    Unity -10%

  • Flatpacked
    Cost: 1 | These models are known for being stored in thin, uniform, easy-to-handle containers. However, some assembly is required on site.
    Housing Usage -15%
    Assembly Speed -5%

  • Hardwired
    Cost: -1 | Rather outdated, these units require multiple hard-wired connections in order to function properly. While this makes overhead easier to manage, it does require more space.
    Housing Usage 15%
    Pop Sprawl -5%

  • Replaceable-Standardised Parts
    Cost: 2 | Every nut, bolt, piston, circuit, and wire used in the creation of these units has been standardised to the point of complete interchangeability. These parts are easy to obtain, and units are easy to repair.
    Robot Upkeep -10%
    Assembly Cost -10%

  • Attachments Sold Separately (Robotic Only)
    Cost: -2 | These highly modular units are capable of performing multiple specialised and niche roles, so long as they're outfitted with highly specialised and niche attachments, of course.
    Robot Upkeep +10%
    Assembly Cost +10%

  • Registration Required (Robotic Only)
    Cost: 1 | Every unit must be properly registered with the correct authorities before full operational functionality will be activated. Please enter serial-code here:
    Robot Upkeep -5%
    Pop Sprawl -5%

  • Planned Obsolescence (Robotic Only)
    Cost: -2 | Designed to quickly become obsolete, these units suffer from a lack manufacturer support. Repairs are difficult, as the next model is always around the corner.
    Happiness -15%
    Robot Upkeep -5%
    Assembly Cost -5%
最后由 QOMRADEQUEER 编辑于; 2021 年 5 月 31 日 上午 11:53
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