Mindustry

Mindustry

Hypertech V6 (Out of Date)
MenacingArc 2021 年 5 月 8 日 下午 12:50
Issues, Bugs, Balancing? Come and discuss it here!
Is there anything you think needs changing? Something you think isn't intentional or is game breaking? Let us know!
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正在显示第 1 - 15 条,共 24 条留言
bombenlegerboom 2021 年 5 月 9 日 上午 6:35 
did you nerf the sniper
MenacingArc 2021 年 5 月 9 日 上午 11:18 
引用自 bombenlegerboom
did you nerf the sniper
Sniper has been completely reworked and is now the nexus. It is fair now and not overpowered.
EmeraldGamer323 2021 年 5 月 25 日 下午 6:08 
The silicone mixer is very bugged and is not working, its also spreading.
MenacingArc 2021 年 5 月 26 日 上午 11:07 
引用自 EmeraldGamer323
The silicone mixer is very bugged and is not working, its also spreading.
How so? May I get an example as to know what has gone wrong?
TrippleTrip  [开发者] 2021 年 5 月 26 日 上午 11:18 
引用自 EmeraldGamer323
The silicone mixer is very bugged and is not working, its also spreading.
I have not seen that issue before and I most likely would have seen it during the making of the silicone mixer. The draw function I made for it doesn't scale anything and are all set numbers. From what I know this could be a code spaghetti.
最后由 TrippleTrip 编辑于; 2021 年 5 月 26 日 上午 11:18
Bkanal 2021 年 5 月 27 日 上午 1:30 
i cant see this mod in game
TrippleTrip  [开发者] 2021 年 5 月 27 日 上午 4:34 
Are you sure you have the mod subscribed and enabled?
Bkanal 2021 年 5 月 27 日 上午 5:35 
引用自 TrippleTrip
Are you sure you have the mod subscribed and enabled?
Yes i have subscrib but i cant enable. that mod dont download (sorry for mine english)
i cant see your mod in files
TrippleTrip  [开发者] 2021 年 5 月 28 日 上午 4:50 
引用自 TrippleTrip
Are you sure you have the mod subscribed and enabled?
Yes i have subscrib but i cant enable. that mod dont download (sorry for mine english)
i cant see your mod in files
I have not seen and issue like this but it might be as simple as unsubscribing and resubscribing to the mod. I wish I could provide more help.
最后由 TrippleTrip 编辑于; 2021 年 5 月 28 日 上午 4:51
knacko 2021 年 6 月 22 日 下午 6:03 
Is there any way in-game to list the buildingName ID's to use in logic circuits? I'd like an auto-upgrader to hyper conveyers, but I don't the ID to use.
Redgamer229 2021 年 7 月 6 日 上午 7:50 
does it work with mutiplayer?
TrippleTrip  [开发者] 2021 年 7 月 10 日 上午 11:39 
Some stuff is left in the files from old version of Hypertech, I've been trying to get some of that stuff working in V6. Blocks like wind turbines are script based and I haven't been able to get them working yet. Blocks that are visible in the files but not in game are disabled because they do not function yet.
recon_16 2021 年 7 月 24 日 上午 12:11 
Been playing this mod for a while and I enjoy it. Since the update you did Im having issues with your mod interacting with base game. I get that resource generation is difficult but things like sorters and the like do not have the updated resources causing me to make some really odd disigns with my stuff. Keeping the mod an willing to work around it. I get you are burned out from updating the mod just wanted to bring this up.
erj232 2021 年 7 月 30 日 上午 6:26 
So the two payload Conveyor belts and their routers seem to just break in the V7 beta.
cuz the textures seem to not be the correct ones and I can't delete them after I placed them, nor can I even use them cuz they don't wanna function at all.
TrippleTrip  [开发者] 2021 年 7 月 30 日 上午 8:15 
I know that some stuff does not work correctly in V7, once I finish the units I'm currently working on, I'll try and fix the issues in the next mod update with the units. The V7 alpha changes alot of stuff that I have to figure out how they work and get it to work.
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