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So, a little bit on how this works: Each shard (world) has it's own "modoverrides.lua" file, in which you enable and configure your mods. When you host from the game, it will automatically create and place a copy of this file in your Master and Caves folders, but with dedicated servers you have to do this manually.
I think what's happening here is that you enabled the mods for your Forest (Master) world, but not for your Caves world (or vice versa), which is causing desync issues when traveling between them.
If this is the case, just make sure you have the "modoverrides.lua" file (and enable your mods in it) in both folders (Master and Caves) and you should be good to go.