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[23:57:03][triggerimplementation.cpp:12217]: common/technologies/1_industry.txt:2092: is_researching_technology: Invalid tech"
Im gonna try tomorrow without the historical focuses checked but dont really think that will change anything.
Tldr: Dont start a game with "Historical focuses" checked.
I also started the game without the historical AI focus, but it still gave an error of 977, a year before the start of the clone war.
Btw, if it is a similar problem to mine it should not crash if you load the game and disable the ai (type "ai" in the command window). If you then reenable the ai after youve confirmed the game doesnt crash (let it run for a few days or whatevs) then it should still crash.
Dont worry man, its a bit annoying agreed but the mod is still in alpha. Cant expect the world from it at the moment. Im content as long as you work on it.
Btw, I dont know what you have planed for the navy but you could take a look at the realistic navy mod or whatever its called for some ideas. That mod fleshes out the ship designer alot, the vanilla one is quite barebones in my opinion.
Gonna go about and deleting/annexing the different nations later and see if I cant narrow it down somewhat.
Gonna start a new historical game and see if it crashes where it did before and again try to annex Onderon and see if that fixes it.
It did not work, now its Fresia whos responsible. Can still solve it by replacing them, either by civilwar + annex or simply annexing them myself. It still crashes if I take direct control over them so....yeah.
The errors i see in the error.log doesnt seem to have anything to do with it since they pop up now and again anyway but who knows, maybe its a cummulative error process and eventually the next guilty ai causes the next crash. Only to be fixed by deleting that ai/tag and clearing the errors associated with it, if thats even a thing (im no dedicated programmer)
Maybe fixing the undefined gui type with for example "market_man_container" will fix it or the invalid tech in "1_industry", i have no idea what so ever about the accuracy of those suggestions though.
Could also pray to the Omnissiah, wouldnt hurt at this point :P
P.S. Gonna continue on this save and see if it happens again but im fairly certain it will.
P.S.S. It did indeed crash later on.
P.S.S.S. Im gonna try to annex all worlds so that its only 2 nations left, Rep and CIS. See how long it takes for CIS to crash IF it does. So far only minor nations have caused crashes, aka no interesting nations (when you start new game) have caused the crash so far. This might disprove that theory though.
i have the same probleme as you
do you have any resolution found