Team Fortress 2

Team Fortress 2

Blunderer's Breech-Loader
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Citychaser 2014 年 4 月 10 日 下午 4:28
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I was thinking something like -50% reload speed but +20 damage and explodes when hitting ground also maybe if you hit an enemy twice it explodes?
最后由 Citychaser 编辑于; 2015 年 8 月 7 日 下午 6:39
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正在显示第 1 - 15 条,共 203 条留言
Panos 2014 年 4 月 10 日 下午 11:34 
Maybe a projectile that goes incredibly faster than a regular flare.Because it's Blunderbuss pistol.
ratt 2014 年 4 月 11 日 上午 5:22 
+200% Damage
-100% Ammo
Blunderbuss doesnt shoot many bullets before is F**** up
Null-ARC 2014 年 4 月 11 日 上午 5:40 
"-100% Ammo" would be no Ammunition at all :D
But I like the direction it goes, less ammo/slower reload, but stronger shots. The idea with sped up flare by [2CV]Panos sounds pretty good to me.
mogzilla 2014 年 4 月 11 日 上午 7:08 
:tradingcard:I say 1 bullet and 6 on the side, very long reload and the projectile goes faster with increased damage.:tradingcardfoil:
Spazmatic 2014 年 4 月 11 日 上午 9:57 
Minicrits when enemy burning (standard flare gun)
+ 30 % Recoil when enemy burning
- 25% Damage
COOL SKULL GAMING TTV 🧌 2014 年 4 月 11 日 上午 11:28 
-20% Reload speed
+20% Projectile Speed
-50% Afterburn Damage
Stuns burning targets on hit
KryptonianAlarmist 2014 年 4 月 11 日 下午 4:09 
I think it should have a long distance spread. So it would be a long-range pyro shotgun.
Pros: 10 projectiles fired at once. Each projectile gets 13% regular flare damage(if all shots hit it does more).
Cons: 25% melee damage vulnerability while out. -15% reload speed.
Extra: Bullets start to spread after some amount of meters(would need to be tested).
Dynamite With A Laser Beam 2014 年 4 月 11 日 下午 5:08 
Single shot shotgun.

+300% damage
Alt-Fire: fires a single projectile that does damage over long distances

-83% clip size (1 shot)
-Cannot get ammo from dispensers
-50% sencondary ammo on wearer
-25% accuracy
-100% reload speed
Ahbadah 2014 年 4 月 11 日 下午 6:17 
Flare Gun: Reduced reload speed, no afterburn, +50% damage, +50% increased ammo, -25% accuracy, Faster projectile +60%. Breaks on crit.
76561198085994783 2014 年 4 月 12 日 上午 12:40 
Maybe it should be: Mini crits on hit, On hit victim burns to Death, 20% more damage and -15 health on wearer.
Japo Gaming 2014 年 4 月 12 日 上午 1:54 
knockback on enemis hitted, +50% damange, -83% clip size, -15 health on wearer and -50% reload speed
Scatman 2014 年 4 月 12 日 上午 2:01 
引用自 Man of Iron
Maybe it should be: Mini crits on hit, On hit victim burns to Death, 20% more damage and -15 health on wearer.

Those are the most OP weapon stats that are potentially within reason i've ever seen.
fifi 2014 年 4 月 12 日 上午 2:32 
Should be +50% damage, only 3 shots. Slower reload speed and firing speed. Also -10% health on wearer. Cannot get ammo from dispensers or ammo box. Reobtain ammo if one of the three shots hits enemy players.
Skalice 2014 年 4 月 12 日 上午 2:43 
引用自 Retali4
引用自 Man of Iron
Maybe it should be: Mini crits on hit, On hit victim burns to Death, 20% more damage and -15 health on wearer.

Those are the most OP weapon stats that are potentially within reason i've ever seen.
Still more balanced than any of the crap that comes out of these stat discussions.
✪ david 2014 年 4 月 12 日 上午 2:50 
+Damage and afterburn rate increases with range
+50% flare speed

-Has less or even no afterburn if fired below range
-Longer reload
-Less ammo

I think that's pretty balanced.
最后由 ✪ david 编辑于; 2014 年 4 月 12 日 上午 2:56
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