Garry's Mod

Garry's Mod

[DrGBase] Godzilla vs Kong: MechaGodzilla SNPC
bugs and improvements
put stuff in this discussion to suggest any improvements that can be made with this NPC or report any bugs
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I've had a bug here they are does not fight, there is a copy in the sky, everything is reset and it still won't work, does anyone else have this?
The walking speed is too slow compared to the animation, so the feet slide on the ground a lot.
Viimeisin muokkaaja on Chillshark2003; 23.4.2021 klo 9.47
In a multiplayer server you can't hear any sounds from it except after landing when you jump
i know right it ignores the logic its walking speed is not realistic
Viimeisin muokkaaja on dohju121; 23.4.2021 klo 11.16
in the sky there is a massive copy of mechagodzilla

There is a stutter in its walking animation and it just looks off

Proton scream cant be aimed up or down

half the sounds cant be heard if you're possessing mechagodzilla

I guess missiles are passive? If they arent, its a bug
I also forgot to mention, when you aren't controlling it, it takes like 2-3 seconds to kill Godzilla 1998(<--Example) with the proton scream But when I control it with max npc dmg in the DRG Base settings, I can't kill him at all. It does no damage but the melee attacks work.
Viimeisin muokkaaja on Paradox; 24.4.2021 klo 13.45
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