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1) light on glowsticks looks unrealistic, I can even see where it comes from (not from glowsticks, but from light entity in the middle of the room) + most of standing_lamp props in rooms are on but don't produce any light (need to change their skin so they look off), I suggest maybe add more dimm light directly near glowsticks + env_sprite to make it glow, and add more glowsticks around the room so it doesn't look so dark
2) table near trailer is unclipped, so players can safely sit there when wave begins and kill runners with melee without any harm
3) map doesn't end, looks like you forgot to add InputCustomWinComplete when all players are extracted
4) need more cubemaps, especially in rooms (I can see street reflection on dressers in rooms)
5) plenty of props are prop_dynamic, I don't see a reason to do it (beds, pictures, lamps, dressers)
6) there is strange white light source on the street near burning side of motel without any respective prop, looks out of place