Transport Fever 2

Transport Fever 2

Advanced Statistics
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VacuumTube  [开发者] 2021 年 4 月 11 日 下午 10:57
Bug/Crash Reports
Here you can post any crash messages.
Please be specific on when and how the error occures.

If you see a ingame error window, eventually a screenshot is sufficient.
In general, sending the stdout txt[www.transportfever2.com] file is better.

This mod also contains a Log Level, changeable in the Mod Settings. The default is 1, for crash reproducing please use 2.
https://raw.githubusercontent.com/Vacuum-Tube/Advanced_Statistics_1/main/pictures/loglevel2.png
最后由 VacuumTube 编辑于; 2021 年 7 月 2 日 上午 3:40
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正在显示第 1 - 15 条,共 84 条留言
2 | T E R A B Y T E S.™ 2021 年 4 月 12 日 上午 3:46 
This did not crash my game but the mod presented it's own error pop up if you want screenshots of it i can find a way to send it to you, if you want?
VacuumTube  [开发者] 2021 年 4 月 12 日 上午 5:34 
You can send screenshots, maybe the info of the error window is sufficient.
In any case, you can send the stdout file. Either post it here or upload it somewhere and link it here.
最后由 VacuumTube 编辑于; 2021 年 7 月 2 日 上午 3:43
2 | T E R A B Y T E S.™ 2021 年 4 月 12 日 上午 6:28 
最后由 2 | T E R A B Y T E S.™ 编辑于; 2021 年 4 月 12 日 下午 5:09
VacuumTube  [开发者] 2021 年 4 月 12 日 上午 6:54 
Strange... a api function is not available (api.engine.util.getTransportedData()).
Which game version do you have? The latest?
Is it also happening if you start a new game only with this mod?
2 | T E R A B Y T E S.™ 2021 年 4 月 12 日 上午 8:08 
Old save game, OpenGL, b29596.
VacuumTube  [开发者] 2021 年 4 月 12 日 上午 8:14 
Ah ok, I didn't know people are still using the old game version
VacuumTube  [开发者] 2021 年 4 月 12 日 上午 8:45 
It should be fixed with 1.1
2 | T E R A B Y T E S.™ 2021 年 4 月 12 日 上午 9:55 
Thanks sorry about that, i just find vulkan to be really ram intense ^u^
TortuousRobin97 2021 年 4 月 12 日 下午 12:49 
Tried it twice on my map and got a Error pop-up. Works fine on old save. I imagine its a mod conflict. Link below.
https://drive.google.com/file/d/13MisnQFzgr-mko0OW43-q7PQcppPb0PF/view?usp=sharing
MrQuicko 2021 年 4 月 12 日 下午 2:09 
最后由 MrQuicko 编辑于; 2021 年 4 月 12 日 下午 3:06
VacuumTube  [开发者] 2021 年 4 月 12 日 下午 7:12 
@2 | T E R A B Y T E S.™
just you know, you can switch to OpenGL too in the newest version
VacuumTube  [开发者] 2021 年 4 月 12 日 下午 9:08 
In both cases, something goes wrong when all data is calculated first time during game load. The "An error just occurred." messages are really hard... The game is not telling any error description.

I improved log messages, please try again.
Is it working with fewer or no mods? If so, I would need to find out the mod that is causing this, so I can reproduce the error.
MrQuicko 2021 年 4 月 13 日 上午 2:42 
click on my google drive and ive put the updated stdout on aswell
TortuousRobin97 2021 年 4 月 13 日 下午 2:17 
Yes. I tried it on an old save (190 mods + around 1year ago) worked fine. On my current save game (975 mods) doesn’t really load the game past 70%. I recon it could be a manual installed mod? Maybe a converted mod?
Goonbas! 2021 年 4 月 14 日 上午 12:56 
*Deletes this bug report*

Upon further investigation, I have found the actual culprit, you are now safe, have a good evening...
最后由 Goonbas! 编辑于; 2021 年 4 月 14 日 上午 1:08
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