Barotrauma 潜渊症

Barotrauma 潜渊症

Barotrauma Audio Overhaul [UNMAINTAINED]
LeDoux  [开发者] 2021 年 5 月 24 日 上午 6:28
Bugs and Glitches
For me to fix ;)
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正在显示第 1 - 15 条,共 43 条留言
Scale 2021 年 6 月 10 日 上午 7:51 
Intensity tracks overlap eachother on high intensity levels.
LeDoux  [开发者] 2021 年 6 月 10 日 上午 10:31 
引用自 Scale
Intensity tracks overlap eachother on high intensity levels.
Noted thank you
LeDoux  [开发者] 2021 年 6 月 11 日 上午 11:25 
引用自 Scale
Intensity tracks overlap eachother on high intensity levels.

And fixed <3
MasonMachineGuns 2021 年 6 月 12 日 下午 7:03 
After new update, The revolver takes up the two handed "crate" slot and cannot be stored in the hotbar, but Shotguns and SMG's can still be stowed away in the inventory slots.
LeDoux  [开发者] 2021 年 6 月 12 日 下午 11:34 
引用自 MasonMachineGuns
After new update, The revolver takes up the two handed "crate" slot and cannot be stored in the hotbar, but Shotguns and SMG's can still be stowed away in the inventory slots.

Fixed <3
MasonMachineGuns 2021 年 6 月 21 日 下午 1:07 
Weird interaction with EK Utilities, the welding tool when overridden by your mod can no longer accept reinforced welding tanks and simply deletes them. We can use the oxygen tanks to create infinite fuel as well. This may be a load order issue, what load order would you say could fix these game play issues?
LeDoux  [开发者] 2021 年 6 月 21 日 下午 1:44 
引用自 MasonMachineGuns
Weird interaction with EK Utilities, the welding tool when overridden by your mod can no longer accept reinforced welding tanks and simply deletes them. We can use the oxygen tanks to create infinite fuel as well. This may be a load order issue, what load order would you say could fix these game play issues?

I have a simple compatibility fix, lemme check that quickly
LeDoux  [开发者] 2021 年 6 月 21 日 下午 2:10 
And that doesn't work, there is a clear incompatibility
Ricky 2021 年 6 月 23 日 上午 11:07 
change RequiredItems items="weldingfuel,oxygensource"
Too RequiredItems items="weldingtoolfuel,oxygensource"
that should fix it so it works with and without ek
LeDoux  [开发者] 2021 年 6 月 23 日 上午 11:10 
That's actually pretty clever thank you !
LeDoux  [开发者] 2021 年 6 月 23 日 上午 11:22 
引用自 Ricky
change RequiredItems items="weldingfuel,oxygensource"
Too RequiredItems items="weldingtoolfuel,oxygensource"
that should fix it so it works with and without ek

Done !
Ricky 2021 年 6 月 23 日 下午 4:15 
Also forgot to mention when baro updated it deleted some of its items/changed them to something else so with this mod enabled you get a few broken sprites like railgun loaders

nothing major just thought I'd mention it
Ricky 2021 年 6 月 23 日 下午 4:26 
also SMGsingleShot1.ogg doesint exist error
MasonMachineGuns 2021 年 6 月 23 日 下午 6:01 
Failed to load sound file "D:/Steam/steamapps/common/Barotrauma/Mods/From LeDoux With Love - Barotrauma Audio Overhaul/Content/Items/Weapons/SMGsingleShot1.ogg". {Sound file "D:/Steam/steamapps/common/Barotrauma/Mods/From LeDoux With Love - Barotrauma Audio Overhaul/Content/Items/Weapons/SMGsingleShot1.ogg" doesn't exist!}
at Barotrauma.Sounds.SoundManager.LoadSound(String filename, Boolean stream) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Sounds\SoundManager.cs:line 351
at Barotrauma.Submarine.LoadRoundSound(XElement element, Boolean stream) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Map\Submarine.cs:line 135
LeDoux  [开发者] 2021 年 6 月 23 日 下午 11:08 
i'm going to look ovet those issues today to ser what i can do, thank you
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