饥荒联机版

饥荒联机版

Hoshimachi Suisei
ZeroRyuk  [开发者] 2021 年 3 月 21 日 下午 6:40
Bug Report
Report your bugs here.
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正在显示第 1 - 15 条,共 42 条留言
HitachiMako 2021 年 3 月 22 日 下午 4:44 
seems like it causes a crash when another character enters the sanity aura of suicopath
CoolChilli  [开发者] 2021 年 3 月 22 日 下午 7:45 
Thanks for the report. I will fix it later when I am home.
ZeroRyuk  [开发者] 2021 年 3 月 22 日 下午 9:19 
引用自 KMS Köln
seems like it causes a crash when another character enters the sanity aura of suicopath

It should be fixed now in the latest update. I can't test it with anyone yet, but it should work properly now.

just report again if it still crashes. Thank you!
Urayukaki 2021 年 3 月 29 日 下午 11:34 
i can't run this mod in dedicated server
i found this in log

[00:00:29]: Error: mod isn't known workshop-2431606769
[00:00:29]: [string "scripts/mods.lua"]:491: attempt to index field 'modinfo' (a nil value)
LUA ERROR stack traceback:
scripts/mods.lua(491,1) in function 'LoadMods'
scripts/main.lua(336,1) in function 'ModSafeStartup'
scripts/main.lua(429,1) in function 'callback'
scripts/modindex.lua(103,1) in function 'BeginStartupSequence'
scripts/main.lua(428,1) in function 'callback'
scripts/modindex.lua(735,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(427,1) in main chunk
[00:00:29]: [string "scripts/mainfunctions.lua"]:1283: variable 'global_error_widget' is not declared
LUA ERROR stack traceback:
=[C] in function 'error'
scripts/strict.lua(23,1)
scripts/mainfunctions.lua(1283,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(427,1) in main chunk
[00:00:29]: DoLuaFile Error: (null)
[00:00:29]: LuaError but no error string
[00:00:29]: Error loading main.lua
[00:00:29]: Failed mSimulation->Reset()
[00:00:29]: Error during game restart!
最后由 Urayukaki 编辑于; 2021 年 3 月 29 日 下午 11:37
ZeroRyuk  [开发者] 2021 年 3 月 30 日 上午 12:49 
引用自 Urayukaki
i can't run this mod in dedicated server
i found this in log

[00:00:29]: Error: mod isn't known workshop-2431606769
[00:00:29]: [string "scripts/mods.lua"]:491: attempt to index field 'modinfo' (a nil value)
LUA ERROR stack traceback:
scripts/mods.lua(491,1) in function 'LoadMods'
scripts/main.lua(336,1) in function 'ModSafeStartup'
scripts/main.lua(429,1) in function 'callback'
scripts/modindex.lua(103,1) in function 'BeginStartupSequence'
scripts/main.lua(428,1) in function 'callback'
scripts/modindex.lua(735,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(427,1) in main chunk
[00:00:29]: [string "scripts/mainfunctions.lua"]:1283: variable 'global_error_widget' is not declared
LUA ERROR stack traceback:
=[C] in function 'error'
scripts/strict.lua(23,1)
scripts/mainfunctions.lua(1283,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(427,1) in main chunk
[00:00:29]: DoLuaFile Error: (null)
[00:00:29]: LuaError but no error string
[00:00:29]: Error loading main.lua
[00:00:29]: Failed mSimulation->Reset()
[00:00:29]: Error during game restart!

When making a dedicated server try making the world first with mods in the actual game then copy that save to your dedicated server.

Klei did some changes to how it works.
ZeroRyuk  [开发者] 2021 年 3 月 30 日 上午 12:55 
引用自 Urayukaki
i can't run this mod in dedicated server
i found this in log

[00:00:29]: Error: mod isn't known workshop-2431606769
[00:00:29]: [string "scripts/mods.lua"]:491: attempt to index field 'modinfo' (a nil value)
LUA ERROR stack traceback:
scripts/mods.lua(491,1) in function 'LoadMods'
scripts/main.lua(336,1) in function 'ModSafeStartup'
scripts/main.lua(429,1) in function 'callback'
scripts/modindex.lua(103,1) in function 'BeginStartupSequence'
scripts/main.lua(428,1) in function 'callback'
scripts/modindex.lua(735,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(427,1) in main chunk
[00:00:29]: [string "scripts/mainfunctions.lua"]:1283: variable 'global_error_widget' is not declared
LUA ERROR stack traceback:
=[C] in function 'error'
scripts/strict.lua(23,1)
scripts/mainfunctions.lua(1283,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(427,1) in main chunk
[00:00:29]: DoLuaFile Error: (null)
[00:00:29]: LuaError but no error string
[00:00:29]: Error loading main.lua
[00:00:29]: Failed mSimulation->Reset()
[00:00:29]: Error during game restart!

Also don't forget to set the mods in dedicated_server_mods_setup.lua

Ex:
ServerModSetup("1207269058") -- HealthBar
ServerModSetup("2420839895") -- Bridge
ServerModSetup("2289662010") -- Rails
ServerModCollectionSetup("2337207136") -- Hololive
Matikanefukukitaru 2021 年 4 月 3 日 上午 9:43 
Not compatible for some reason
ZeroRyuk  [开发者] 2021 年 4 月 3 日 上午 10:52 
引用自 Titan
Not compatible for some reason
this is for DST where are you trying it?
D-Boi 2021 年 4 月 8 日 下午 12:21 
Hi! I was trying to cook crockpot dishes with Suisei and found out that she can't cook it if there is a crockpot dish prediction mod. I don't think it's really Suisei that's the problem but just in case.
ZeroRyuk  [开发者] 2021 年 4 月 8 日 下午 12:30 
引用自 D-Boi
Hi! I was trying to cook crockpot dishes with Suisei and found out that she can't cook it if there is a crockpot dish prediction mod. I don't think it's really Suisei that's the problem but just in case.

I don't think it's our mod's fault cuz we didn't do anything related to her cooking.
CoolChilli  [开发者] 2021 年 4 月 13 日 下午 7:25 
引用自 D-Boi
Hi! I was trying to cook crockpot dishes with Suisei and found out that she can't cook it if there is a crockpot dish prediction mod. I don't think it's really Suisei that's the problem but just in case.

Are you using any translation mod?

I tried use JP translation mod with smart crockpot before and it make Suisei cannot cook using crockpot.

If you don't, try set language in Suisei mod's config to English and try again.
R 2021 年 5 月 15 日 上午 3:10 
Hi. I'm seeing a lot of 0 being spammed in the client log. It also changes to -3 instead when in suicopath mode. I assume this is for testing but not removed?
Also when I tried this mod in my dedicated server, it seems like there's something wrong when using the dash attack in suicopath mode as well
Server log screenshot[postimg.cc]
everything seems fine in game but I'm not sure if it might cause any serious underlying issue other than the bloated log file so I'm reporting just in case.
ZeroRyuk  [开发者] 2021 年 5 月 15 日 上午 7:18 
引用自 R
Hi. I'm seeing a lot of 0 being spammed in the client log. It also changes to -3 instead when in suicopath mode. I assume this is for testing but not removed?
Also when I tried this mod in my dedicated server, it seems like there's something wrong when using the dash attack in suicopath mode as well
Server log screenshot[postimg.cc]
everything seems fine in game but I'm not sure if it might cause any serious underlying issue other than the bloated log file so I'm reporting just in case.
My co-programmer probably put some print that I've haven't removed for testing. They shouldn't cause any problems, I'll clean them up next time she gets updated.

Thanks for reporting!
最后由 ZeroRyuk 编辑于; 2021 年 5 月 15 日 上午 7:19
Kuroneko 2021 年 7 月 12 日 上午 10:17 
Some bug here.
When i ride beefalo kill 5 bees. Suicopath causes the server to break. :isaac:
ZeroRyuk  [开发者] 2021 年 7 月 12 日 上午 10:29 
引用自 Kuroneko
Some bug here.
When i ride beefalo kill 5 bees. Suicopath causes the server to break. :isaac:
oh I'll check that thanks.
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