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That's the point. Focal Point needs more context.
I had no issues at all, except for one point where the game just bugged out and didn't actually open the path it was supposed to. Just tell me where you're at (maybe a screenshot or two) and I should be able to tell you what to do.
Personally, I thought there was enough context in Focal Point to figure everything out.
This level was the first time you found a crate with infinite satchels (unless I'm misremembering) and almost every single objective with an infinite MP5 crate was because you had to shoot something, so logically, if there's a crate with infinite satchels, they're a part of the puzzle.
Satchel charges are literally used exactly like this in a Half-Life puzzle in Residue Processing. This puzzle took me all of four minutes to figure out.
I agree with this - the leaf REALLY needs to collide with the satchels. I didnt think it was going to work when i finally tried it due to the lack of collision
You can pick up the satchels after throwing them, like any other physics object by the way.