Space Engineers

Space Engineers

GridPickupMod
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DrewTuber 2021 年 3 月 9 日 下午 1:11
Odd interaction/crash with Digi's Advanced Welding mod (edge case)
So I was out on an early game salvage run to go scrap an unknown signal for parts when I thought "Why not just weld the full battery to the rover to keep its charge?" Anyway that's when the game crashed. I was able to recreate the crash in creative with the following conditions:

  • Small Grid 1 has a powered Survival Kit that is turned on
  • The point of connection between the two grids lies on the Survival Kit itself

Attempting to pick up Small Grid 2 and use the Advanced Welding mod to combine the two grids crashes the game. Using other means to the connect the grid (dropping Grid 2 onto Grid 1 without using GridPickup) does not crash the game, which I why I'm posting this here as opposed to Digi's page.

2021-03-09 21:47:22.577 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Math0424.GridPickupMod.Utils.AddForceTowards(MyEntity held, Vector3 initialPosition, Vector3 destinationPosition, Vector3 Foward) at Math0424.GridPickupMod.GridPickupMod.UpdateAfterSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args)
最后由 DrewTuber 编辑于; 2021 年 3 月 9 日 下午 1:14
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Math  [开发者] 2021 年 3 月 10 日 上午 8:34 
I pushed a update specifically for the advanced welding mod- Space engineers is having issues with updating your mods so you may have a outdated version
DrewTuber 2021 年 3 月 10 日 上午 10:44 
Hah nice. Carry on then, thanks for the great mod. I love using small powercells with a light tapped on as flashlights for mining runs.
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