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Unfortunately, only refined element can be use in order to keep the mod cleanly stackable.
Same goes for remapping the tek armor. I want this mod to be cleanly stackable. thanks for the suggestions though. I'll look into them when i get the time.
I created a child bps of the Tek armour and copies the buffs for each one.
I manged to:
Remap the keys to activate the various abilities
Keep Element as the fuel used to power the suit (Could also substitute it for something else)
I also managed to get the Tek sprint working with a weapon equipped and holster it on sprint start
I also used the PGD for the mod to remap the vanilla items to the modded ones (Only remaps new items entering the game existing ones stay as the vanilla ones)
I was just working on getting the hud (ElementBar) to work with the modded items
I put the vision modes for the helmet on F2
I put the boost jump for the jet pack on Q (I know this is also hoster weapon, however the player can remap that in-game)
If you are up for it, would love to collaborate.