UBOAT
[2024.1] Enhanced BdU Convoys Reports
ii  [ontwikkelaar] 23 feb 2021 om 7:12
BETA TESTING
Please report any issues with the beta testing here, and only here. Thanks:
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ii, you do not have reflection permission set in you manifest file
the harmony patches will most likely not work on the steam version
the permissions line in the manifest should look like:
"permissions": [ "Reflection" ],
you can look in one of my mods for reference
Laatst bewerkt door salamander; 23 feb 2021 om 13:05
ii  [ontwikkelaar] 23 feb 2021 om 15:24 
Hey Salamander, there's no Harmony patching in the mod so that'd explain the lack of permission!
Ah ok, did not looked at the scripts. Should be ok then.
There's no issues with receiving reports from BdU but when you try to receive it gets removed for example in %65 progress. I play in dynamic time compression(Realistic time is buggy for me. I don't know why but nothing works properly in realistic.)
ii  [ontwikkelaar] 15 mrt 2021 om 20:05 
@Siberian messages not being completely decoded in dynamic is a known issue with the base game upon which I have little power. What is going wrong for you in realistic?
hey there I'm having issues getting the mod to function suddenly.

My log seems to indicate it's loading but I haven't gotten a single convoy report in the past five patrols. Also, I'm using UBE.

I just can't figure this out.

Do i need to research all the different convoy options first?
ii  [ontwikkelaar] 24 nov 2021 om 5:19 
@snork - where are you patrolling? If you are too far away from friendly subs, you won't get anything. You can test this by triggering a report via console command using the command BDU (all in caps). It will print in the console what is going on (not in range, no targets, etc.) Try that close to Germany (in the north sea for example) were it should normally work.

However, please also provide me with your log file just so I can check if you haven't missed something.
Beta testing UBE 0.8.3, latest custom actions and your mod. Last line in my log file:

[BdU Convoys Reports] In OnSceneDestroy for main scene, setting isRunning to false and triggering housekeeping

Is this a normal entry for your mod or an error/problem?

Thanks!
ii  [ontwikkelaar] 16 jun 2022 om 0:36 
@Bak this is normal, it always says that when you quit the game to go to the main menu
OK, great, thanks.
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