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报告翻译问题
Hi, did you try running this without any other mods? I have hard time reproducing the problem. Sadly for me it just works.
Also installed a lot of mods recently so hard to pinpoint the possible conflict
this is in solo play btw
function: onClientCommand -- file: server.lua line # 19 | MOD: Antibodies (v1.85)
ERROR: General , 1724348663570> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: modId of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1724348663570> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: modId of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:214)
at zombie.spnetwork.SinglePlayerServer.receiveClientCommand(SinglePlayerServer.java:229)
at zombie.spnetwork.SinglePlayerServer.mainLoopDealWithNetData(SinglePlayerServer.java:183)
at zombie.spnetwork.SinglePlayerServer.update(SinglePlayerServer.java:171)
at zombie.GameWindow.logic(GameWindow.java:239)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
strange thing is though as this is happening the UI is also hidden ... turning off Antibodies brings it back. kinda odd no ?