Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sailor Cat's Wondrous Goody Huts
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Sailor Cat  [开发者] 2021 年 2 月 5 日 上午 11:50
Bug Reports
TO FIX: Some issue with random improvements in Hotseat.

Report bugs here. As much information as possible. Helpful information includes the list of mods you're using, the contents of your Database and Lua logs (found in User\AppData\Local\Firaxis Games\Sid Meier's Civilization VI\Logs), and if a crash, what happened immediately before the crash.
最后由 Sailor Cat 编辑于; 2023 年 4 月 23 日 下午 1:56
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正在显示第 1 - 15 条,共 52 条留言
Deviain 2021 年 2 月 6 日 下午 12:50 
Hey, random resources can spawn on geothermal fissures, which prevents them from ever being upgradeable.
Sailor Cat  [开发者] 2021 年 2 月 6 日 下午 12:58 
Strange. I have it look for those specifically as something it doesn't spawn on. I'll take a look all the same. Could be a typo or something if so. Thanks.
最后由 Sailor Cat 编辑于; 2021 年 2 月 6 日 下午 12:58
ZapparN 2021 年 2 月 7 日 下午 3:48 
Constant desync issue with this mod enabled in multiplayer. Once I disabled it was fixed. Both me and my friend had the same problem.
Sailor Cat  [开发者] 2021 年 2 月 7 日 下午 4:23 
Alas not much to be done about that. :( I can run hours in MP with it without a single desync. Sometimes it's a case by case basis. MP be like that.

Haven't finished looking into the geothermal fissures. It's difficult to reproduce.
Sailor Cat  [开发者] 2021 年 2 月 8 日 下午 12:04 
Fixed the geothermal fissure spawn. :lunar2020ratinablanket:
Deviain 2021 年 2 月 9 日 下午 2:37 
Hi again! ;p Units with wilderness training bonus will always get the random unit from every following tribal village claimed.
Sailor Cat  [开发者] 2021 年 2 月 9 日 下午 2:41 
I'm almost certain I know why it's happening, so I'll try to fix it today or tomorrow. In the meantime, thanks for the report, and using the mod enough to stumble upon the things I missed in testing.
Sailor Cat  [开发者] 2021 年 2 月 9 日 下午 3:00 
I have a fix ready. I just want to test it a bit more before I push it to the live version of the mod. Probably will after dinner.
Sailor Cat  [开发者] 2021 年 2 月 9 日 下午 4:07 
引用自 Deviain
Hi again! ;p Units with wilderness training bonus will always get the random unit from every following tribal village claimed.

Fixed and updated.
Greatly Annoyed Niko 2021 年 2 月 10 日 上午 11:19 
Not sure if this was addressed already, but I'll repost my comment from earlier: Received a random Barb Galley from one of the huts, but it was 4 dudes with axes just floating over the water.
Sailor Cat  [开发者] 2021 年 2 月 10 日 上午 11:23 
It looks like this is the model players get when they get the barbarian galley, for whatever reason (just spawned one for myself without a tribal village effect and it still had the 4 dudes). I'll remove this from the list of units that spawn in the next update. Thanks, Niko.
最后由 Sailor Cat 编辑于; 2021 年 2 月 10 日 上午 11:25
Greatly Annoyed Niko 2021 年 2 月 10 日 上午 11:57 
引用自 Sailor Cat
It looks like this is the model players get when they get the barbarian galley, for whatever reason (just spawned one for myself without a tribal village effect and it still had the 4 dudes). I'll remove this from the list of units that spawn in the next update. Thanks, Niko.

Pancakes are an acceptable reward.
Sailor Cat  [开发者] 2021 年 2 月 10 日 下午 12:16 
引用自 Sailor Cat
It looks like this is the model players get when they get the barbarian galley, for whatever reason (just spawned one for myself without a tribal village effect and it still had the 4 dudes). I'll remove this from the list of units that spawn in the next update. Thanks, Niko.

Pancakes are an acceptable reward.
:os_pancakes::os_pancakes::os_pancakes::os_pancakes::os_pancakes:
Sailor Cat  [开发者] 2021 年 2 月 11 日 下午 12:20 
Fixed: Sumeria, civvie formation, barbarian raider, industry/corp.
Bojang 2021 年 2 月 13 日 下午 12:17 
Getting a crash to desktop when activating a goody hut: "Sailor_Goodies_Scripts: //// Wondrous Goody Type Activated: Wonder" in the last line of the Lua.log
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