Stellaris

Stellaris

Revolutions - Ethics and Civics (3.2)
Denna tråd har blivit låst
MadJames  [utvecklare] 6 feb, 2021 @ 1:59
Bug Reports (old)
Please post any bugs you find here. Make sure these bugs are related to this mod and not because of mod incompatibilities.

Mods that change Jobs, Buildings, AI personalities, Civics, Ethics, Factions are not compatible.
Senast ändrad av MadJames; 16 okt, 2021 @ 11:50
< >
Visar 1-15 av 124 kommentarer
arieviloj 6 feb, 2021 @ 4:35 
Some ethics icons are blurred.
https://ibb.co/wJHwCcX
6 feb, 2021 @ 5:07 
Still can't see necrophage empire in the empire selection list.Could you fix that,too?
SteelShrike 7 feb, 2021 @ 1:36 
I got a CTD while loading a save game. The last line in the error log was this:

[01:22:59][trigger_impl.cpp:847]: Script Error: Invalid context switch[from], file: common/ethics/ethic_rebuild_ethics.txt line: 937, Scope:

From the original ECC page, I noticed a comment regarding the same crash and error. Figured you'd like to know!
micin3 7 feb, 2021 @ 2:56 
Keepers of Harmony simply does not work - blockers nor features does not provide Druid jobs, nor housing.
Tested with Vanilla game and only this mod.
Ethics: F Spiritualist, F Ecologist, Pluralism
Civics: Keepers of Harmony, Divine Council, Welfare State

EDIT: Did one more test, with simple empire with no traits, and only 1 Civic (Keepers of Harmony). Same ethics like before but without Pluralism. Civic still does not work.
Senast ändrad av micin3; 7 feb, 2021 @ 3:03
MadJames  [utvecklare] 7 feb, 2021 @ 5:18 
Regarding Keepers of Harmony. This civic is only applied to blockers and some special features.
The same also applies for Environmental Engineers and its extra pops.
Currently, this is the list:
* Wandering Forests
* Titanic Lifeforms
* Migrating Forests
* Migrating Forests Reserve
* Isolated Valley
* Dangerous Wildlife Blocker
* Mountain Range
* Active Volcano
* Dense Jungle
* Toxic Kelp
* Deep Sinkhole
* Quicksand Basin
* Noxious Swamp
* Massive Glacier

It would be pretty OP if Druids would be added to every planetary feature.
MadJames  [utvecklare] 7 feb, 2021 @ 9:30 
Can't reproduce the issue with blurred icons. Any more details?
Also, Necroid empires should work and show up since this weekends update.

@steelShrike I might have a fix for that in the next update. Expecting this week.
Colonizor48 7 feb, 2021 @ 9:57 
There are 2 paranoid isolationism civics. 1 that is a clone of inwards perfection.
Colonizor48 7 feb, 2021 @ 10:01 
Some civics dont have localisation in english
Colonizor48 7 feb, 2021 @ 10:01 
This could just be irony mod manager or other mods screwing with crap. Idk
Colonizor48 7 feb, 2021 @ 10:03 
Yeah this is probably the starnet patch screwing with stuff.
Colonizor48 7 feb, 2021 @ 10:04 
Imma see if i can make my own custom patch with irony mod manager
Colonizor48 7 feb, 2021 @ 11:14 
You can't be fanatic purifiers with fanatic spiritualist or fanatic militarist. Only the non fanatic versions. Someone forgot to change that. Pl0x fix i wana make the imperium of man
MadJames  [utvecklare] 10 feb, 2021 @ 10:14 
Some bugs that were reported here are fixed.
* @SteelShrike You crash should have been fixed
* Fanatic Purifiers can be chosen as a fanatic spiritualist or fanatic militarist now.
Colonizor48 10 feb, 2021 @ 10:55 
Yay now to play the imperium of man and wipe out anime from this universe.
arieviloj 10 feb, 2021 @ 17:24 
Blurred icons seem to be fixed now, tnx.
< >
Visar 1-15 av 124 kommentarer
Per sida: 1530 50