Garry's Mod
Mr Pyrous Tactical NPC Weapons
roguex100  [ผู้พัฒนา] 14 มี.ค. 2014 @ 7: 20pm
Ideas to improve this addon
Just note that guns in this pack are restricted to its parent swep pack.
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กำลังแสดง 1-11 จาก 11 ความเห็น
dot 17 มี.ค. 2014 @ 3: 02am 
Ask Mr Pyrous for a rocket launcher, and make it for NPCs :D
roguex100  [ผู้พัฒนา] 17 มี.ค. 2014 @ 4: 54am 
Theres 2 npc rocket launchers in my other pack. The rpg7 and matador.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=231718148
dot 18 มี.ค. 2014 @ 1: 04am 
Thank you
get hk g36c and fn fal
roguex100  [ผู้พัฒนา] 18 มี.ค. 2014 @ 6: 32pm 
Will do on the next update, along with the other new guns on Mr. pyrous' pack
Stat variation, Unlike your other pack I found these guns to be identical copies of each other with no variation.
roguex100  [ผู้พัฒนา] 22 มี.ค. 2014 @ 6: 21am 
There is still variation, except it is a little more subtle, I switched these to a new accuracy system since accuracy was the main complaint with my other pack. Accuracy is only slightly away from each other with the exception of the ak 47 and m60.

With the new accuracy change I had to nerf damage to balance it out. (They were OP otherwise.) I kept npc to npc damage the same. But I nerfed damage to the player. So the differences of damage to players is about 1-4 points apart. The main thing I could change is maybe the fire rates.
Are you going to do NPC weapons taken from the Pyrous Swep Expansion?
Random weapons for npc ?
How about random weapons setting? Where we can make npc have random weapons and not that we have to chose npc weapons
( by that i mean that you can have random weapon for NPC from this Addon)
แก้ไขล่าสุดโดย Orbifold; 27 ก.ย. 2015 @ 9: 57am
allow players to use weapons
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กำลังแสดง 1-11 จาก 11 ความเห็น
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