边缘世界 RimWorld

边缘世界 RimWorld

ResearchPal - Forked
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VinaLx  [开发者] 2021 年 3 月 11 日 上午 6:16
List of Features
Since the introduction page doesn't let me put so many characters so probably it'll be better to keep the current list of features here.
最后由 VinaLx 编辑于; 2021 年 3 月 11 日 上午 6:31
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VinaLx  [开发者] 2021 年 3 月 11 日 上午 6:19 
Settings
  • Group Research by Tech-Level: Whether or not explicitly separate techs by their tech-levels (neolithic, medieval, industrial etc.) (Will result in a MUCH larger and sparser-looking graph, and noticeableslower generation).
  • DON'T IGNORE HIDDEN PREREQUISITES: Fix the issue of original ResearchPal that completely ignores hidden prerequisites of research project. Default is true and is recommended be left that way.
  • Align Nodes Closer to Prerequites: The heuristic will place nodes closer to their prerequisites instead of children (This affects the layout heuristic which does not guarantee anything, could result in some drastic change). Default is `false`.
  • Group Techs from the Same Mod: Put techs from mods separately from the vanilla techs. Default is `true`.
    (Currently all vanilla expanded series techs are grouped together (based on the name of the mod "Vanilla XXX Expanded - YYY) with this option turned on. It is only a temporary solution of mod grouping).
  • Minimum Separate Mod Techs Count: With the option above enabled, it determines the minimum amount of techs of a certain mod for it to be placed separately from vanilla tech tree (so that mods adding very few techs will still be placed along with the main tree). Default is `5` (So a mod adding 5 techs or more will be grouped together and placed separately).
  • Search by Descriptions: Whether the search function consider the descriptions of techs. Default is false.
  • Delay Layout Generation: Generate the layout at the first use of research tree, instead of when loading the game. Default is `false`.
  • Background Layout Generation: Generate the layout on background when the game load. Current default is `false` but probably would be `true` in the future if works as intended.
  • Always Display Progress: Always display the leftover points of ongoing research projects. Doesn't affect the zooming out display.
  • Scrolling Speed Multiplier: Multiplier for default scrolling speed with middle key.
  • Zooming Speed Multiplier: Multiplier for default zooming speed with shift + middle key
  • Dragging Display Delay: Delay in second, how long a node is displayed as dragged after holding down mouse (only affect the display, does not affect actual dragging behavior)
  • Verbose Logging: Work in progress feature, currently does very little logging, hopefully some day it would be useful :P
最后由 VinaLx 编辑于; 2021 年 3 月 11 日 上午 6:30
VinaLx  [开发者] 2021 年 3 月 11 日 上午 6:25 
Hot Keys & Navigation
Left Mouse
  • Left-click: Replace queue with research (and its prerequisites)
  • Shift + Left-click: Add research to the back of the queue
  • Alt + Left-click: Add research to the front of the queue (Added by this mod)
Right Mouse
  • Right-click: Highlighting of node with its prerequisites and children.
  • Right-click icon: Show info card, or menu of info cards (if right-click the "..." icon)
Misc
  • Shift + Scroll: Zoom in / Zoom out
  • Shift + Left-Button Drag: Pan
  • Middle-Button Drag: Pan
  • Scroll: Scroll Vertically
  • Alt + Scroll: Scroll horizontally
  • Hold shift: Enable numeric progress mode
  • Ctrl + Z: Undo the last action of research queue
  • Ctrl + R: Redo the last undo.
最后由 VinaLx 编辑于; 2021 年 3 月 11 日 上午 6:25
VinaLx  [开发者] 2021 年 3 月 11 日 上午 6:27 
Misc Features

  • Dynamically generated research tree with layout generation algorithm.
  • Researches of different mods could be placed together (See below).
  • Search keywords includes name of the mods the tech belongs to.
  • During searches, unmatched techs are darken and matched unavailable techs are lighten a bit.
  • Mouse-hovering over any techs highlights the prerequisites and children.
  • Drag and drop to add to, remove from research queue and reorder items in the queue.
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