RimWorld
Amnabi's Flags
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amnabi  [ontwikkelaar] 1 jan 2021 om 5:47
Bug reports
report bugs here :3
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Seems that the transparency layer is now a visible black box when viewed in the colony, but not on the worldmap. This is after closing the game and relaunching a save. Initially, it works as advertised.
amnabi  [ontwikkelaar] 5 jan 2021 om 8:01 
It should be fixed now :D Black thing in the background is supposed to be an outline effect(its toggleable in the options)
Seem to be getting a red error on startup recently

Exception registering Amnabi.Flag Amnabi.Flag in loaded object directory with unique load ID TILEID-1: System.ArgumentException: An item with the same key has already been added. Key: TILEID-1
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.LoadedObjectDirectory.RegisterLoaded (Verse.ILoadReferenceable reffable) [0x000be] in <d72310b4d8f64d25aee502792b58549f>:0
Verse.Log:Error(String, Boolean)
Verse.LoadedObjectDirectory:RegisterLoaded(ILoadReferenceable)
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading()
Amnabi.FlagsCore:LoadPref()
Amnabi.Harmony_Flags:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch2()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()
amnabi  [ontwikkelaar] 5 jan 2021 om 22:50 
omg i messed up hold on a moment dont load/save any additional flags globaly until I upload a patch
Laatst bewerkt door amnabi; 5 jan 2021 om 22:59
amnabi  [ontwikkelaar] 5 jan 2021 om 23:06 
Its patched now, if you saved or loaded a flag globally after getting that error, some of the flags may have disappeared. sorry...
All good, Im just happy to finally have a mod such as this!
I seem to be having an issue uploading a custom image. Is there a file size limitation or something like that? I saved the custom png image to my desktop to make the pathway easier but still no luck.
amnabi  [ontwikkelaar] 6 jan 2021 om 4:09 
boogalorian a few things comes into my mind, is there anything show up in the error logs, or did you input the full path without the ".png" extention?
afaik there shouldnt be a limitation to file size
I put the full path w/o the ".png" extention. It would look like: C:\Users\ktdkn\Desktop\FederationFlag
I have also tried just using C:\Desktop\FederationFlag as well.
amnabi  [ontwikkelaar] 6 jan 2021 om 4:21 
by any chance is your file something else than a png? formats like jpg and tga dds etc wont work
Ahhhh ok. Yeah, I attempted to convert a jpg into a png using paint. That may be my problem.
after i got my flag all setup it was working fine until i loaded the save again, now the flag is just stationary and doesn't flow at all even after restart. idk if it was because i imported a custom png but no flag whatsoever moves
Laatst bewerkt door Howden; 7 jan 2021 om 2:28
amnabi  [ontwikkelaar] 7 jan 2021 om 2:33 
A few possibilities comes into my mind
Is there anything in the error logs?
Flag wont sway indoors, and the amount is also affected by weather
Or flag sway settings being turned off
I didn't know it was affected by weather! I just so happened to have clear weather for a looong time. Maybe when its clear the flag can sorta just droop down or something? Instead of just being a static image.
Not sure if this is the right playe, delete the message if i'm wrong:
I'm playing with quite some mods, which hardlock my game pretty often and while trying to fix this problem i found something weird in my logs about this mod:

Mod Amnabi's Flags dependency (brrainz.harmony) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.

This sounds to me like a dependency exists but wasn't included in the log message. I'm of course loading the requested harmony library before everything else get's loaded so that's not it. Int the logs the specific message is marked in yellow, i suppose that means it's just a warning and not actually an error/exception.
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