武装突袭3

武装突袭3

Tiberian Genesis
Sentry  [开发者] 2020 年 12 月 28 日 下午 4:06
Bug reports
If you can find any Bugs, please report them so we are able to make the stuff better :)
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正在显示第 1 - 15 条,共 18 条留言
willy_b_coyote 2021 年 5 月 14 日 下午 5:30 
The harvester trucks do not appear to have a driver's seat
Sentry  [开发者] 2021 年 5 月 14 日 下午 10:24 
引用自 lilnuggetdude
The harvester trucks do not appear to have a driver's seat
The Harvesters are autonom like a drone. You are able to control them with a UAV Computer, same with the Nod Laser Turret :)
Noble Row 2021 年 5 月 22 日 下午 5:15 
Hey just wanted to let you guys know that ever since the new update for your mod, it has overwritten all Arma grenades for the base game and some mods, making then unusable. No hostilities, just figured it's something you'd want to know.
最后由 Noble Row 编辑于; 2021 年 5 月 22 日 下午 5:15
Sentry  [开发者] 2021 年 5 月 22 日 下午 8:19 
引用自 Noble Row
Hey just wanted to let you guys know that ever since the new update for your mod, it has overwritten all Arma grenades for the base game and some mods, making then unusable. No hostilities, just figured it's something you'd want to know.

Thanks for reporting. its already fixed and will be updated soon :)
Silver 2021 年 8 月 30 日 下午 5:31 
For some reason when i'm enabling this mod there's no rain sound? It must be a bug. Because i've disabled every other mod in order.
xPASHA122x 2021 年 11 月 29 日 下午 9:16 
Lost flora lists in Zeus mode. I remember using them before, now they are not. Can you fix it?
Sentry  [开发者] 2021 年 11 月 30 日 上午 8:55 
引用自 xPASHA122x
Lost flora lists in Zeus mode. I remember using them before, now they are not. Can you fix it?

This is weird, they all got:

scope = 2; //public
scopeCurator = 2; //public

scopeCurator is the Zeus thing, so they should be listed
xPASHA122x 2021 年 12 月 1 日 上午 8:15 
引用自 Sentry
引用自 xPASHA122x
Lost flora lists in Zeus mode. I remember using them before, now they are not. Can you fix it?

This is weird, they all got:

scope = 2; //public
scopeCurator = 2; //public

scopeCurator is the Zeus thing, so they should be listed

I found a problem, incompatibility with Zeus Enhanced https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1779063631 Tried changing the boot order but it didn't help, the list of items is completely missing. As mentioned above, everything was fine before.
Sentry  [开发者] 2021 年 12 月 1 日 上午 8:29 
引用自 xPASHA122x
引用自 Sentry

This is weird, they all got:

scope = 2; //public
scopeCurator = 2; //public

scopeCurator is the Zeus thing, so they should be listed

I found a problem, incompatibility with Zeus Enhanced https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1779063631 Tried changing the boot order but it didn't help, the list of items is completely missing. As mentioned above, everything was fine before.

Okey, dont have ZEN so i will look into this. So far, noone reported such bug before.

If you would like to join our Discord, feel free, there we have also more informations, bug report channel and more. Will add your reported bug there too

https://discord.gg/T4k7r9t
snipereye2010 2024 年 10 月 16 日 上午 11:44 
Hey, so the Nod War Factory, is currently not able to be entered through the openings in the back, and the main door doesn't seem to have an interface to open it
snipereye2010 2024 年 10 月 16 日 上午 11:55 
I'm actually noticing this with a lot of the buildings
Sentry  [开发者] 2024 年 10 月 17 日 上午 9:29 
引用自 snipereye2010
I'm actually noticing this with a lot of the buildings
Yep Buildings arent done yet thats why
snipereye2010 2024 年 10 月 18 日 上午 12:04 
引用自 Sentry
引用自 snipereye2010
I'm actually noticing this with a lot of the buildings
Yep Buildings arent done yet thats why
Ah, my bad! Was wanting to run a cross op using these against the UNSC, and loving what I'm seeing so far! Any idea on a timeframe on the buildings?
Desk Human 6 月 1 日 下午 5:35 
if you run the mod with the spearhead CDLC, you get this error message

bin/config.bin/CfgWorlds/SPE_Normandy/EnvSounds/CfgEnvSpatialSounds/: Cannot find base class 'CfgEnvSpatialSounds'
Sentry  [开发者] 6 月 2 日 下午 1:11 
引用自 Desk Human
if you run the mod with the spearhead CDLC, you get this error message

bin/config.bin/CfgWorlds/SPE_Normandy/EnvSounds/CfgEnvSpatialSounds/: Cannot find base class 'CfgEnvSpatialSounds'

Could you try to remove tg_winterriver.pbo of Tiberian Genesis Mod folder and try again if this error still appear? I do not have this CDLC and cant try
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