Project Zomboid

Project Zomboid

Authentic Z
Feuille 7 月 23 日 上午 8:40
AuthenticZClothing.Bag_ALICEpack_Tier_3 disapear when log out
Hello

Using Authentic Z - Current branch

when I log out from my dedicated server I get this error:


[23-07-25 15:31:22.483] LOG : General , 1753284682483> 26,140,280,638> InventoryItemFactory.CreateItem() cannot create item: registryID = 4932,fulltype = "AuthenticZClothing.Bag_ALICEpack_Tier_3",modID = "Authentic Z - Current",existsAsVanilla = false,isModded = true,obsolete = true,removed = false,modOverrides = 0,.

[23-07-25 15:31:22.484] LOG : General , 1753284682484> 26,140,280,639> InventoryItem.loadItem() item == null, skipped bytes. itemtype: AuthenticZClothing.Bag_ALICEpack_Tier_3.

EDIT:
I remember getting ModLoadOrder, and by mistake I added all 3 branches to my server,
disabled the extra branches, didn't fix the issue.

Went throught the game files and found this on my console.txt:
WARN : Script , 1753462649847> ModelScript.check> no such model "Stake2" for AuthenticZLite.Stake2
EDIT2: irrelevant since console is local, I still made my local mods match the servers

Here's:
Output for server: https://pastebin.com/Sut3m7fk
ModList: https://pastebin.com/AqYef0Cc
最后由 Feuille 编辑于; 7 月 26 日 下午 1:31
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Feuille 7 月 26 日 下午 1:28 
InventoryItemFactory.CreateItem() cannot create item: registryID = 4932,fulltype = "AuthenticZClothing.Bag_ALICEpack_Tier_3",modID = "Authentic Z - Current",existsAsVanilla = false,isModded = true,obsolete = true,removed = false,modOverrides = 0

the error actually happens when I spawn the Item in my character inventory,
Acts like it should
but it doesn't save it.

Where should I look after that? kinda stuck
最后由 Feuille 编辑于; 7 月 26 日 下午 1:29
Authentic Peach  [开发者] 8 月 7 日 下午 6:17 
Did you have items from different branches in the bag? Could be the issue that's making "obsolete = true" which discards the item.
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